Introduction
We worked hard to cook delicious bread and open the secret well to reach Tricky Doors Level 5. Finally, we arrived here and were ready to dig secrets out. After Floating Island, the next destination to explore is an Amusement Park where lots of colorful balloons are available, and exciting rides will surely be there.
The scene becomes thrilling when you come to know that you are alone here and no one will come to help you. On the other hand, you aren’t allowed to call someone because the situation can get worse. Read our Tricky Doors Level 5 Walkthrough to get all solutions and answers.
Tricky Doors Walkthrough – Level 5 (Amusement Park)
Welcome to the amusement park, where an incredible ride awaits you. Unfortunately, you are alone here and must find your way out at any cost. While you find the way out, struggle to solve mysteries and puzzles and eliminate problems. Be a detective and use your puzzle-solving skills to become the master.
- Tap the circuit box on the right side of the door, constantly opening and closing. Get a keychain from there and use it to open the box on the left side of the lawn.
- Open the box to collect a wrench and scissors. Then, head to the cart on the right side and drop the dustbin to get a glass cutter and cartridges. Before leaving the area, tap the cart to open its cover and collect a grill fork.
- You may discover another counter next to the cart holding a Valve. Collect the valve from the cart and add it to your inventory.
- On the right side of the bench, you can discover a water pipe, place the valve there, and turn it on by merely rotating.
- Next, select the scissors and tap on the hose to get a piece; don’t forget to collect the chip. Now, select the scissors and equip its legs with the hose.
- After covering the scissor’s legs with the hose, you are ready to deal with sparking wires. Cut all cables and keep them in your inventory.
- Between two buildings, you may discover a box, and don’t forget to tap on it once you reach there, select wires from your inventory, and add to run a mini-game.
- As you repair the box, the rides will start to move. Head to the cabinet where the light is turned on, select the glass cutter to make a hole and collect a gun and a knob from inside the cabinet.
- Select the gun from the inventory, load it with cartridges, and return it to your inventory.
- After that, leave the area and head to the counter where you have collected a Valve. There’s another mini-game that awaits you. If you are good at aiming, solving the puzzle won’t be a problem; otherwise, it may take some time.
- Solve the aim puzzle to get a key and go through the door to enter a room.
Room
You must go through the room to reach the area where you can see four different clocks clearly showing the times of four other countries.
- At the start, drag the board from the wall to discover a secret area to get a button.
- To get a chip, select the grill fork to remove a broken tile near the sofa on the left side.
- Choose and use the wrench to open the bolts of the light fixed above the door. Remove the red wire and attach the green wire. Doing as I said will help you unlock the door.
- Select and use the key from the inventory to open the door and proceed to the new location.
Office
- Upon entering the room, you may find yourself in a dark area where half of the room can’t be explored. Therefore, you should collect the gloves from the coat so you can watch clearly.
- Go outside both rooms and head to the ride where you collected a gun. Select the gloves and use them to get a Light Bulb.
- Now, go back to the room, tap the lamp, and fix the bulb to light up the room.
- Head to the locker and place the button there to unlock it, but first, you have to tap the button following the posters (Red, Yellow, Blue, and Green) glued on the left wall of the first room. Open the cabinet to get a token from inside the locker.
- Above the locker, you can discover a radio with one missing button. Select the knob from the inventory and place it there to set the Channel frequency (12:30). Set the time on the radio to get a knife.
- Examine the table to collect a Paper Clip and Kettle. Use the paper clip to unlock the table’s drawers to obtain Tweezers.
- Leave the room for a while and return to the first room. Your objective is to tap on the left side of the sofa to discover a vent. Use the tweezers to pull the second chip out.
- Head to the telephone, select the knife to remove dirt and open the box to get a Printed Circuit Board.
Park
- Leave both rooms and go out of the park where tapping console video games is your ultimate job. Select the tokens to be inserted into the game and hit the red button to start. It’s a racing game where you are tasked with controlling the vehicle to reach the end while avoiding hurdles to reach safely.
- Once you cross the finish line, the game adds a Cryptex to your inventory. Afterward, head to the bench, where you will discover a watering can. Select the kettle and fill it with water. Before leaving the area, don’t forget to notice the time from a newspaper.
Office
- Go back to the office, put the kettle on an electric stove kept on the table, and wait until the water gets boiled.
- Select the Printed Circuit Board and place it on a device near the cup.
- Close the device and set the code (5285) you found in the newspaper here. Select the cryptex and bring the particular signs on its dial to get a key.
- Use the key to unlock a typewriter-type item and enter the code (374) to open its drawer for the fourth chip.
Room
- After getting the fourth chip, you should move back to the first room and head to the circuit fixed near the plant pot on the right side.
- Add all the chips to the board and open its circuit to solve a puzzle. You can turn all the lights on by merely tapping the white dots.
- The way to the next Tricky Doors Level will appear on the screen as you solve the puzzle.
Tricky Doors Level 5 was completed.
Read More: |Level 1| |Level 2| |Level 3| |Level 4| |Level 5| |Level 6| |Level 7| |Level 8| |Level 9| |Level 10| |Level 11| |Level 12| |Level 13| |Level 14| |Level 15| |Level 16|