Introduction
In Tricky Doors, Ship was the expected Next Episode, but the developer changed their mind and released Vampire’s Castle. It introduces the Halloween-themed setting and takes you to a beautiful environment with a thrilling theme. As in previous episodes, your goal focuses on collecting hidden objects, playing mini-games, and solving mysteries to escape.
Almost 13 episodes have been released, including Vampire’s Castle, and the upcoming 14th Episode is Ship. Before jumping, we suggest you hone your detective skills because there’s no system or tool to help you learn what to find next; the hint system can be used for a limited time. Therefore, you should only rely on your puzzle-solving and detective skills as these are your ultimate weapon and won’t let you give up.
It’s Halloween Night, and the game welcomes you to the mysterious Gothic Castle. In short, you are standing ahead of the Cemetery in the Courtyard, intending to solve puzzles; however, finding the solutions won’t be easy. First, you must find two skull figurines and play a mini-game on the castle’s door to open it.
Get into the Castle to discover other items and light the torch to see through the dark in the small hut outside the castle. If you are new to the game or don’t know how to play the game, read the Tricky Doors Level 13 Walkthrough Guide to find solutions and answers. Besides, you aren’t restricted to playing previous chapters to unlock the special episodes; it is unlocked to play for everyone.
Tricky Doors Level 13 Walkthrough – Vampire’s Castle
You are welcome to a deadly place known as Vampire’s Castle, which has two buildings, a cemetery, and a few other things, including trees. Your only goal is to search for items, play mini-games, unlock the door, and find the way out. You can use Tricky Doors Vampire’s Castle Walkthrough Guide to get help.
- First, tap the pillar on the right side to discover an Ax. Second, use the same ax to break the Aspen Stake from the tree on the left side.
- Before leaving the pillar, don’t forget to pick up a Skull Figurine.
- Pick up the bones near the pumpkins on the left side and use the Axe to lift the plate to reveal the Silver Coin.
- Click on the bushes near the pillar, use the Axe to remove branches for the second Skull Figurine, and read the letter.
- Next, tap the door of the left-side house to discover a hook, which you should keep in your inventory.
- After getting both Skull Figurines, tap the door on the front house and place both figurines to start a mini-game.
- You must set skull figurines following the numbers printed on the board to solve the puzzle.
- The door will open once you solve the puzzle, and you can enter the Mansion.
Enter the Mansion
Entering the mansion requires two skull figurines and the solution to a puzzle. Once you are in the mansion, find hidden objects and complete mini-games to find the way out.
- Click on the table to discover an Oil Dispenser and a Silver Coin from the right of the lady’s purse.
- Open the purchase to discover a Purifier and Acid.
- Pick up bones near the stairs and keep them on your list.
- Head to the machine near the window on the left side to discover a Torch and collect it for later use.
- Tap the right side to discover the “Black Rose” text and hit the back button to go outside.
Leave the Mansion
- Now, tap the pillar on the right side and enter the code “Black Rose” to get a Paper Clue and Detail.
- Head to the house on the left, select and place the Detail on the door, and play a mini-game to lead the detail to the exit point.
Enter the Small Hut
When you enter the Small Hut, you find yourself in the dark, and your first objective is to light up the room to discover hidden objects.
- First, select the Oil Dispenser from the list and put it into the blue-colored bucket to get some oil.
- Second, select the Torch and dip it in the bucket. Hit the back button to leave the hut and get into the Mansion.
Leave the Hut and Enter the Mansion
- Go through the door to enter the Mansion and head to the machine on the left side near the windows.
- Select the Oil Dispenser and tap the machine to open it. After that, it revealed a gearbox inside that was a mini-game.
- To solve the puzzle, you have to set all the tooth gears so that they start to rotate. Next, tap on the machine’s handle to drop the Chandelier.
- Head to the Machine to get the Handle and close to the Chandelier to light the Torch.
Enter the Hut
- Leave the mansion and enter the Small Hut on the left. Select the Torch from your list and put it in the bucket to light up the room.
- Select the Acid from your list and put it on the Coffin to obtain the iron chain to open it.
- After that, click on the basin on the left side to obtain bones and use the Purifier to clean the water.
- Head to the stairs on the left, use Ax to get bricks away, and pick up the Silver Coin. Before leaving the spot, don’t forget to pick up a Magnet.
- Select the Magnet from your list and attach it to the Chain using the Hook to get a Magnet on the Chain.
Leave the Hut
- Leave the small Hut and head to the well next to it. Select the handle from your list and attach it to the well’s pulley.
- Next, select the Magnet on the Chain and attach it to the handle to bring a box out of the well.
- Choose the oil from your list and pour it on the box to open it for the Crystal.
Enter the Vampire’s Castle
Get into the Castle after collecting Crystal and head to the table on the left side.
Select the Crystal and put it in the drawer to run a mini-game to match identical gems in a column.
- When you solve the puzzle, the game gives you a Silver Cross.
Leave the Castle and Enter the Hut
- After getting a Silver Cross, leave the Castle and enter the Hut. Head to the basin where you have put the purifier.
- Now, select the Silver Cross and put it into the water. Then, use the Aspen Stake to sharpen it.
Enter the Castle
- Leave the Hut and get into the Castle. Select the Aspen Stake and put it into the deceased sitting on the chair.
- Next, collect the Medallion from the chair and keep it on your list. Before leaving the chair, don’t forget to select the bottle to collect the Vampire’s ashes.
Return to the Hut
- Enter the Hut, tap the Front Wall behind the Coffin, select the Medallion, and place it on the wall to run a mini-game.
- To solve the game, you have to set the puzzle pieces so that the image becomes complete.
- A cave appears on the spot as you solve the puzzle. Going through the cave may help you reach the top of the Castle.
Explore the Second Room
- Head to the fireplace, select the Tong, and bring a Coin out of the fire.
- Tap the table on the left side to collect the items: Perfume, a Button from a Box, and a Syringe.
- Hit the back button to return the Hut.
- Tap the Coffin and place both buttons on it to run another mini-game.
- Match the images of the top ring to the second ring.
- As the Coffin gets opened, select the Syringe from your list and collect the Werewolf’s Blood.
- Next, head to the area on the right side of the cave, select the perfume, and spray it on the cobweb to get a key.
- Go through the cave to reach the second room, and head to the treasure chest.
- Use the key to unlock it for another mini-game.
- To solve the puzzle, you must set the puzzle pieces as shown in the image above.
- Solve the puzzle to unlock the treasure chest, and pick up the Silver Coins and a Shovel.
- Now, hit the back button two times to reach the Cemetery and tap the area near the pumpkins.
- Use the shovel to dig the land and discover the following items: Earthenware Jug, Key, and Bones.
- Enter the Castle, select the Key from your list, and open the box on the left side above the red sheet to collect the Key’s Mold, Bones, and Handle.
- Afterward, tap the book on the table, select the Werewolf’s Blood, and inject it into the book’s hole to open it for the fifth Silver Coin.
- Next, leave the castle and go to the Hut. Enter the cave to reach the second room and tap the fireplace to complete the following puzzles.
- First, select the Earthenware Jug and put it on the plate near it. Second, choose Vampire’s Ashes from the list and put it on the fire. Third, put all Bones in fire and Silver Coins in the Earthenware Jug.
- Fourth, keep the Key’s Mold on the plate and select the tong to bring the Jug into the fireplace. Now, put the Silver into the Key’s Mold and open it to get a Magic Key.
Enter the Castle
After getting a magic key, you have to enter the castle, tap the cupboard on the left side, and open it using the key. However, you have to play a mini-game to solve the tricky puzzle.
- To solve the puzzle, you must bring identical crystals in a row, such as Blue, Red, Green, and Yellow.
- Once the door opens, pick up the Ruling Staff from inside the closet and go to the Hut.
Return to the Hut
- After reaching the Hut, go through the cave to get the fireplace, select the handle and place it on the window.
- Select the Ruling Staff from the list and use it to release the bats to solve the puzzle.
That’s the end of Tricky Doors Level 13 Walkthrough Guide.
Read More: |Level 1| |Level 2| |Level 3| |Level 4| |Level 5| |Level 6| |Level 7| |Level 8| |Level 9| |Level 10| |Level 11| |Level 12| |Level 13| |Level 14| |Level 15| |Level 16|