Introduction
The long-awaited new adventure of AE Mysteries has been released and is now available to play on Mobile Devices. Due to technical problems, Adventure Escape Mysteries couldn’t release a new story for players, but now Mirror Man has been released. Like other adventures, Mirror Man comes with 8 Chapters to complete; each one is set in different location and shares a new set of puzzles to explore. This time, the story follows an ordinary boy named Julian Torres, who lives in the sleepy town of Ardenville. His parents must go somewhere urgent one day, so they hire Beth to look after their son. It’s a bit creepier story and may chill your bones.
Before jumping into the game, you should hone your skills and learn how to solve tricky puzzles when looking for hidden objects. You can also read Adventure Escape Mysteries: Mirror Man Walkthrough Guide to find all the answers and solutions. The solution won’t be easy because the game doesn’t feature any system to highlight what to see next; however, you can use the hint system to get help, but it costs you in-game currency or real-world money. Furthermore, you can check out our Walkthrough guide to find solutions. We have completed many AEM Adventures, including The Sultan’s Inventory, Legend Sacred Stones, and more. You can discover all of our walkthroughs at the end of this guide.
Storyline – AEM: Mirror Man
The story follows a babysitter and an ordinary boy alone in a house. According to the plot, the parents of the boy named Julian Torres have to go on an urgent basis, so they call out a babysitter to look after their son. Before leaving the house, they tried to understand to their son that he didn’t need to worry as Beth was a good babysitter and would play many games with him. Now, the babysitter needs your help to lock the door. You must help her by finding hidden objects and playing a mini-game. So, embark on a journey and search for a key that goes into the deadbolt.
Adventure Escape Mysteries: Mirror Man Walkthrough Chapter 1
Julian’s Parents left him alone with Beth (the babysitter), who needed to find out the Security Bar and a Coin. Read AEM: Mirror Man Walkthrough to find solutions and all answers.
- First, pick up the Security Bar and add it to your inventory. Tap the family photo on the wall to discover the Passcode (1976) and use it to unlock the bag on the cabinet.
- Enter the code (1976) into the briefcase and grab a key.
- Now, tap the magazine rack near the sofa and record to remove it from the spot.
- Use the Security Bar and key to secure the door properly after selecting from your inventory.
Now, you have helped Beth to lock the door properly. Now, it’s time to play a hide-and-seek game. Beth starts counting, and you must help Julian to hide in the Cabinet Storage.
- Tap the cabinet storage to open its door and close it when you find Julian has entered it.
- Beth will find you quickly this time, but next time, you have another option to hide under the table or the storage cabinet in the kitchen.
- She will find you easily; therefore, you must hide under the table next time.
- A creepy person may call twice when you play the game, and Beth breaks the phone.
- Next, you should go to the living room to discover a bag in the cabinet.
- Tap the bag to reveal the box and open it to discover a house. Before leaving the bag, don’t forget to shake it as it gives you a token.
- Before starting the game, there are a few things that you must collect to solve puzzles.
Go to the Kitchen
- Return to the Living Room and tap the wall clock on the left side to get a battery from its backside that will be added to your inventory.
- Tap the phone from the ground and add it to your inventory.
Return to the Living Room and Play a Mini-game
Now, you have a battery, coin, telephone, and a token in your inventory that may help you solve the puzzle.
- Tap the house to zoom in and insert the battery on the right side of the house after opening the screw using the coin.
- Select the token and place it on the platform at the start to begin the mini-game. Once you place both items successfully, a few digits from 1 to 6 will appear on the screen’s bottom.
- Your ultimate goal is to win the board game at any cost, but first, understanding the logic is mandatory. Using the numbers below can help you move the character, and you must lead the character to the treasure.
Note: There are six buttons, and you can use each button only once.
- The house contains nine rooms, each with a funny death, so get ready to experience all different deaths during the gameplay.
- 3: Blast
- 4: Smashed
- 6+1: Acid Drop
- 6+2: Rats
- 6+5: Acid Pool
- 6+4+2: Fire
- 6+4+5: Spikes
- 6+3+5+2: Spiders
- 6+3+1+4+5: Electrocution
- To find the treasure, you have to use the combination 6+3+5+4+2+1.
- Once you reach the top to collect the treasure, use the combination (2+4+5+3+6+1) to return to the ground.
Soon, the doorbell rings; this time, it is Beth’s boyfriend, Greg. After getting access to the House, Greg requests Beth to make them a meal.
However, he asks the boy to unlock the Liquor Cabinet for him. To open the liquor, you have to discover clues on the barrel.
- In short, notice the dark wooden pieces to discover the passcode (435). We figured out the code following the dark wooden pieces as the first piece is placed at number 4, the second piece is placed on the third, and the third piece is placed on the fifth number.
- After that, the boy was sent to the kitchen because Beth and Greg needed to have fun in the Living Room.
- Now, you must help Julian figure out how to call his mom and dad and tell them about Greg in their house. To make a call, you have to follow the steps:
- Select the phone from your inventory and place it on the wall.
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- You must open the cabinet above the stove to find the number and collect some torn flyers.
- Now, drag the stepladder to reach the papers pinned on the fridge. Select the torn flyers from your inventory and place them with the rest on the fridge.
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- After that, arrange the papers to reveal a phone number: “555-SPAG.”
- Now, head to the phone you placed on the wall to dial the number (555-7724) and talk to your mom.
- Soon, Beth appears in the Kitchen and apologizes for Greg’s behavior. Next, she opens the basement door and asks you to go there and play video games.
Basement
Once you reach the basement, tap the bulb to turn it on and remove covers from objects by merely tapping on them.
- First, collect the TV knob from the chair and the TV Splitter from near the wall that will be added to your list once you click them.
- Open the door behind the vault, remove boxes, and discover a Game Cartridge. Next, notice the arrows printed on the wall pointing toward trophies in a closet. Before doing anything else, don’t forget to see the numbers on the ceiling following the arrows, as they might be a clue that helps you unlock the safe.
- To open the safe, enter the code (9526) and grab the Game Console.
- Attach the Game Console to the TV and insert the Game Cartridge. After that, select the TV Knob and Splitter and attach both to the TV to turn it on.
- Soon, the TV displays you a Mirror Game to play, wherein your goal is to lead the blue character to the blue exit; meanwhile, the red character distracts you by showing you a mirror game where you must lead the red character to the red exit when avoiding skulls; otherwise, you have to start the game from the beginning.
Mirror Game 1
Mirror Game 2
- Once you complete both rounds of the Mirror Game, you will discover crashing and fighting upstairs, and soon the electricity cuts off.
- Take upstairs to the kitchen, and you will discover Beth injured, asking you to hide as soon as possible.
- Hide under the table and come out when the killer leaves the house for a while.
- Go to the Living Room and hide inside the cabinet.
- When the killer leaves the house, you must come out and open the door by removing the Security Bar and using the key to leave the house.
That’s the end of Adventure Escape Mysteries: Mirror Man Chapter 1 Walkthrough.
More Chapters Walkthroughs
- AEM: Mirror Man Chapter 2
- AEM: Mirror Man Chapter 3
- AEM: Mirror Man Chapter 4
- AEM: Mirror Man Chapter 5
- AEM: Mirror Man Chapter 6
- AEM: Mirror Man Chapter 7
- AEM: Mirror Man Chapter 8
Conclusion
Adventure Escape Mysteries: Mirror Man has introduced a thrilling storyline to experience. Like other adventures of AEM, it has eight chapters to explore and complete puzzles for the story’s completion. We will keep updating the Walkthrough regularly.