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AEM: Painted Worlds Chapter 5 Walkthrough

Adventure Escape Mysteries Painted Worlds
Adventure Escape Mysteries Painted Worlds
Quick Summary

Haiku Games has introduced something exciting in Painted Worlds, going beyond the limits. They featured an Art Dealer, Gary, who finds himself trapped in a world full of paintings. Some of them are colorless and require the art dealer’s attention to fix them. Several areas are available to explore; however, some are locked. You must […]

Haiku Games has introduced something exciting in Painted Worlds, going beyond the limits. They featured an Art Dealer, Gary, who finds himself trapped in a world full of paintings. Some of them are colorless and require the art dealer’s attention to fix them. Several areas are available to explore; however, some are locked.

You must search for hidden items, clues, and mini-games to complete. Interact with NPCs if available and ask them for clues by giving answers to their simple questions. Solving puzzles won’t be easy in the AEM series; therefore, we jumped in to help you with the guide “AEM: Painted Worlds Chapter 5 Walkthrough.”

AEM: Painted Worlds Chapter 5 Walkthrough

  • Grab the orange paint drop on the platform and note the yellow buildings with black and white stripes.
  • Tap the platform to look down, notice the four cars, and grab the dry squeegee and paint drops.
  • Look at the yellow buildings from above, then copy their pattern on the locked panel to get the screwdriver and hexagon chips.
  • Use the screwdriver to open the left panel and take the window washing fluid.
  • Pour the fluid into the bucket and dip the squeegee.
  • Clean the building’s glass with the squeegee and collect the hexagon chips and paint drops.
  • Use the paintbrush on the platform view, note the car order (Green, Blue, Orange, Pink), and enter 5347 to unlock the fuse box.
  • Add the hexagon chips to the puzzle and rotate the tiles to connect all lines.
  • Press the arrow buttons to go to the roof and meet Barry.
  • Find the puzzle tiles, and wire cutters, and read the music sheet. Note the broken piano string.
  • Cut the broken piano wire, hang the painting, and color it. Note the highlighted letters: BGAFD.
  • Count the BGAFD on the music sheet and enter 05244 to unlock the door.
  • Pick up the puzzle tiles and paint the mat to reveal the letters CFAE.
  • Add the puzzle pieces to the painting, unscramble them, and take the small key.
  • Use the key to unlock the saxophone case, take the red wine bottle, and fill in the Saxophone Fingering Chart.
  • Place the red wine bottle with others in the wine cellar using the chart and CFAE letters.
  • Take the red polka dot sparkling wine bottle.
  • A new portal appears in the living room; solve the puzzle.
  • Solve the puzzle, paint over it to reveal a skull, and head through the portal to complete the chapter.
Ahmed Hassan
Lead guide writer at Walkthroughs.net. Publishes daily solutions for hidden-object adventures, escape rooms, and word puzzles.