Introduction
100 Doors Games: Escape School engages you in a point-and-click and Single-player Puzzle gameplay experience by Peaksel Games. Up to 100 challenging levels of hidden objects await you, each requiring finding hidden objects and completing the puzzles to unlock further. This time, the game takes place in a fascinating school of 100 rooms, where your goal is to find objects by merely tapping on the screen and using them to unlock the doors. The first level starts with an introduction and tutorial on how to find objects to locate the key.
Moreover, the game challenges you to unlock 100 doors while playing the game. It involves finding objects, solving tricky puzzles, and escaping the room with a brand-new mobile game in a school-themed environment. Get ready for endless fun because the developer promises to introduce new doors regularly, so there’s no end. However, the game seems easy to play and hard to master when playing. It requires you to use wits to complete stages, as merely tapping on the screen won’t open any door to let you escape easily.
Remember that only the smartest people are eligible to take on assets of 100 doors available in the game. Are you smart enough to defeat all of its tricky levels by solving puzzles?
Storyline – Help Mya
Unlike other Hidden Object and Puzzle games, 100 Doors Games: Escape School introduces a well-written storyline that follows a female protagonist named Mya, who gets locked up in her school and seeks your help. Your ultimate goal is to open one hundred doors to help the female character escape the room and find the exit so she can return home because her parents are worried about Mya. To open doors, you should find hidden objects and solve tricky puzzles your way using the items you collected. The school’s main entrance will open once you unlock all 100 doors for your character to escape.
Introduction of Hint System and Fortune Wheel
100 Doors Games: Escape School rewards you with in-game coins for unlocking each door, and you can use these coins to purchase hints, as a beautiful hint system is introduced in the game to help you out when you find yourself trapped in a specific stage.
Using the hint system will highlight the object to collect and add to your inventory, and a skip option is also there, letting you leave the stage without completing it and move on to the next one. Test your fortune by spinning the Lucky Wheel; many rewards will be added to your inventory if you’re lucky.
100 Doors Games: Escape School Walkthrough
As mentioned above, there are a series of 100 levels, and each one offers you a unique environment to navigate and collect items for the completion of Puzzles. It features endless re-playabilities and lets you visit any completed level at any time to play again. The soundtrack is relaxing and will engage you for endless hours of fun.
During the gameplay, you find yourself in the chemistry lab, space, and other environments where you can move in time to play brain games. Each level brings a variety of cool animations while giving you logical tasks to accomplish. Excellent graphics and special attention are beautifully crafted in detail, offering you simple-to-play, tough-to-beat stages. You don’t need any Internet connection to play the game, as it lets you complete levels in Offline Mode.
Note: Each level comes with a unique puzzle, and the game becomes more complicated as you make progress
100 Doors Games: Escape School Walkthrough – Levels 1 to 5
Level 1
The first level is a tutorial, making you understand how to unlock the doors. At the early stage, you can easily open a door by merely hitting the button placed next to the door.
It seems the first level occurs in the classroom, where you are trapped and need to escape. Following the floating hand, tap the red-colored button to escape.
Level 2
Completing the first level leads you to the 2nd level, where you find yourself standing in the principal room with a briefcase, tables, the world’s map, and a few tables.
To open the door, you have to move the map placed in a cupboard by sliding your finger from left to right, and the door will open.
Level 3
Are you ready to unlock the third door? This time, you find yourself in the playground, where you find a bench, a bicycle, and a door. You should see a key hanging over a tree to open the door. Once found, you must rub the tree to fall the key and pick it up to open the door.
Level 4
There is a trolley and lots of books available in the library. A unique puzzle is here to solve, and this time, you may get puzzled because you don’t know where to tap. 100 Doors Games: Escape School Walkthrough will help you solve all available puzzles.
You must remove the blocks right after the trolley’s wheels and tilt your device to the right side. Once the trolley touches the wall, the door will open to lead you to the next level.
Level 5
The game takes you to a biology lab, where you discover a skeleton, a fish jar, and other equipment. To complete the stage, you must drop the brown-colored bottle on the table right after the fish jar and collect a key from the door. Once the bottle gets broken, you find a key, tap on that key, and drag it from your inventory to the door.
100 Doors Games: Escape School Walkthrough – Levels 6 to 10
After completing the first five levels with primary difficulty, 100 Doors Games: Escape School Walkthrough welcomes you to the next five challenging levels, where you must use your puzzle-solving skills to become the master. You may have to play mini-games in these stages, and completing challenges leads you to the next level.
Level 6
Here’s a mini-game (Tic-Toe) you must play with Smart AI (Artificial Intelligence). Upon winning the game, the door will open for you to move to the next stage.
Level 7
The playground contains a huge door and brown buttons of sports-related characters and equipment. Your ultimate goal is to tap the equipment and its related player, correctly click all images, and open the door.
Level 8
It could be a severe level for you because it contains the smallest object required to reveal the door password to unlock it. First, try to find a small pen available right after a jar and use it to draw something on the white paper board. Moving it across the board will help you grab the password, and you unlock the door by merely typing it into a lock placed near the door.
- Grab a Pen
- Draw on Whitepaper Board
- Input the Code (8972)
Level 9
The majority of the school’s places you visited, now the game is going you introduce with the music room, where you find a lot of musical instruments. Your ultimate goal is tricky, as you have to find three parts of a guitar and connect them to open the door.
- Tap on a broken guitar right after the green chair and add it to your inventory.
- Pick up a stick next to a table, as shown in the image.
- Collect wire available before the door, and add it to your inventory.
- Now, connect all collected items on a stand to open the door.
Level 10
The 10th level is fun to play, with two lights: Green and Red. You can quickly write alphabets on the board, and when you use your brain, you know that you have to tap the button in the given orders, like the A for Red button and P for green. Follow the given alphabet order, and start tapping the button to unlock.
100 Doors Games: Escape School Walkthrough – Levels 11 to 15
After completing the first ten levels, the difficulty levels will increase because now you have to find more than two objects in each item and combine or use them to open the door. The next five levels’ walkthrough of 100 Doors Games: Escape School are available; let’s get started.
Level 11
Welcome back to the chemistry lab, where you face off with a challenging puzzle to complete, unlike others. It would be best if you were stuck over here and needed to use the hint feature to highlight the objects you have to collect. Don’t collect items highlighted in the image, and come to know how to unlock the next door. To complete the level, collect two bottles of Na and H2O, and don’t forget to grab the dynamite.
- Mix both bottles you collected from the lab to make a fire.
- Keep the dynamite near the door, and burn it using the fire you caused by mixing two chemicals.
- The door will open with a massive blast, and you can easily escape.
Level 12
The game takes you to a canteen, where you find lots of yummy food and a set of chairs and tables to sit over there for breakfast, lunch, or dinner. It brings a unique puzzle to complete, and you find a red-colored pot right before the door, and there’s no doubt that it will be hot as usual. There’s a key inside the pot, and you must remove its cover to have it. Don’t forget to wear gloves before picking up the key.
- Collect Gloves
- Remove the Pot’s Cover
- Pick the key and open the door
Level 13
Are you ready for more challenging Puzzles? Don’t forget to improve your puzzle-solving skills, as it is the key to success. The thirteen starts with a female character named Mya, who informs you to find a pair of scissors by zooming in on the hanging flower. To complete the puzzle, you need four items to collect first, such as a Cutter, Water Cane, Seeds, and Spoon, as your ultimate goal is to grow flowers in an empty pot by filling it with soil, sowing seeds, and adding water.
- First of all, collect Cutter from hanging flowers
- Grab a packet of seeds laid right before the door
- Collect a water cane and add it to your inventory
- Lastly, tap the spoon
Once all items are collected, choose the cutter to remove the rope along with a flowerpot hanging. Now, you must select the spoon to pick up some soil to add to an empty pot and sow seeds. Now, give water, and let the flower grow to have a key for you to unlock the door.
Level 14
Once again, you’re back in the library, but there’s no trolley this time. Only lots of books and a hanging coat are available over there. Upon finding it, you will discover a paper coming out from the coat, and when you see the numbers written over there, it seems like a code to open the security door.
Level 15
Level 15th takes place in the drawing room, and you might have known you had completed a puzzle in the same drawing-room before. Leave it and go back to the puzzle. This time, your task is quite interesting as you have to fill the colors in the butterfly following the image of that object.
100 Doors Games: Escape School Walkthrough – Levels 16 to 20
The difficulty level increases as you progress through the game. Completing the first fifteen stages will add up a lot of coins in your wallet, and you can use them to purchase hints and level skips.
Level 16
It takes place in a workshop, where many repairing tools and a bus are available. You should find the objects required to complete the puzzle. Tap on the fuel cane, nozzle, and key to add to your inventory. You see the fuel cane under the table and a nozzle right after the door.
The key is laid below the bus. You can use it to unlock the bus’s chamber and refill the fuel in its tank. Using the key will let you start the bus and set it aside. Once the bus is gone, you will find a box containing access to the door.
Level 17
The 17th level is a bit tricky, as it requires a collection of up to 4 items to unlock a box first, then the door. First, your ultimate goal is to collect three screwdrivers across the level and use them to open a package containing a key to unlock the door. The first screwdriver is available right after the liver is placed on a pipe to control the pressure.
- Collect the Screwdriver.
- Pick up the Cutter and break the box.
- Gather two more screwdrivers.
- Open the box laid on the shelve to get a key.
Level 18
In level 18th, you find yourself trapped in a doctor’s clinic, where you must solve a tricky puzzle to escape. Completing the puzzle isn’t as easy as you’re considering, as it only displays your butterfly in three different places, along with a formula of N*12. Count all available butterflies and multiply those by 12; the outcome will be 240. Add the result to the locker, and the door will be opened.
Level 19
Do you love to play exciting mini-games? If yes, then level 19 brings an exciting mini-game to play. Control the bucket and start collecting basketballs while avoiding gathering others. You can control the bucket by merely sliding your finger after holding the bucket from left to right. After collecting six balls, the main door of the sports room will be open to let you move on to the next stage.
Level 20
Welcome to another mini-game, as level 20 has a tricky puzzle. Completing the puzzle will open the door to let you go, but first, you have to complete the puzzle. A book is on the table, and you must tap the weapon and its related ammo to complete the puzzle.
100 Doors Games: Escape School Walkthrough – Levels 21 to 25
Level 21
Someone else tore the world map into several pieces, and your goal is to connect components to repair the map. Once you have done this, the door will open.
Level 22
Once again, you find yourself standing in the chemistry lab, where you must solve a puzzle to get out. Completing the puzzle isn’t as easy as it seems; you may face difficulty finding objects because the game doesn’t provide you with a list of items you must find; it is a bit more tricky than others.
Connect the pieces of the endoscope to an empty table in the room and tap the endoscope once it is ready. It reveals the number in the following order (7290). Input the number into the security locker, and the door will open.
Level 23
The completion of 22 levels leads you to a canteen, where a tricky puzzle awaits you to complete. Upon reaching over there, I found food spread on the floor, which seemed dirty. You must clean it, open the door, and move on to the next stage.
Level 24
The beautiful garden contains a mind-bending puzzle to complete, which may be difficult to achieve. Your ultimate goal starts by picking up the following objects, such as:
- Spoon
- Cutter
- Iron Stick
- A knife
- First of all, you should pick up an iron rod to break the wooden box containing a bag
- Use a knife to cut the bag, and take some food using the spoon you collected from the land
- Give some food to the parrot to let him speak the password to open the door (48475)
Level 25
An angry dog awaits you at level 25. First, you should find a way to calm down the dog and open the door to escape. For sure, there should be dog food somewhere. What do you think, and where should it be? See the tree on the screen; there is something like a cane, and yes, it’s dog food.
Who will climb the tree, as there’s no one over there? Wait a minute, and there’s a ladder that could help you climb the tree for the dog food hanging around there. Use a ladder and give food to the dog to escape.
100 Doors Games: Escape School Walkthrough – Levels 26 to 30
As I told you before, the difficulty level increases as you approach the high stages. I had to use the hint system to complete the stage.
Level 26
Level 27
A complicated type of puzzle is there; a few boards are hanging over there, each containing a unique alphabet. Your ultimate goal is to find the words and make them appear on the board to complete the puzzle. The words are (MOZART).
Level 28
Again, the game takes you to a workshop where you find a set of tires laid on the table, and your ultimate goal is to complete the puzzle using those tires. The door is locked using a security setup; you need a passcode to unlock it. The passcode is 264, and the door will be opened upon input.
Level 29
You find yourself trapped in a room with sparking wiring, continuous water leaking from a pipe, and a locked door.
- Collect a Tape.
- Pick up a Stick and pad.
- Take out a ranch from the drawer and tide the nuts to stop the leakage, but before, don’t forget to clean the water spread across the floor.
- Tap on the board to open the door.
Level 30
There’s a door that contains images of different animals. You must manage them to follow the order given to the image. First, start with Frog, Punk, Snake, and then Whale to complete the puzzle.
100 Doors Games: Escape School Walkthrough – Levels 31 to 35
Keep earning coins, as they will help you unlock hints. The more clues available, the more quickly you complete the levels. Don’t forget to earn extra coins by watching ads, as completing the level rewards you with only 30 coins, while watching ads will reward you with up to 200 rewards.
Level 31
Get ready to play a mini-game using basketball. As the level starts, you find seven basketballs on the floor. You have seven seconds and must put all the balls to the bucket to earn points. Once you put all the balls in the bucket, the door will open to escape.
Level 32
You can start completing puzzles by picking up glue from a drawer and pieces of paper from the table. Tap on the board right behind the curtains, spread glue, and try to connect paper to complete the puzzle.
Level 33
It is entirely different as you find different alphabets and symbols across the study class, and your ultimate goal is to recognize each symbol and alphabet and add them to their relevant box to complete the puzzle. The code you need to open the door is “21825.”
Level 34
There’s a mathematical question, and answering it will open the door to escape. The passcode is 082.
Level 35
You should open up the door by counting the number of colors. There are different flags available, and each one contains various colors. The game added different colors in a row, letting you find the number of shades of each one and add them to the locker to open the door.
100 Doors Games: Escape School Walkthrough – Levels 36 to 40
For now, you might have known that the environment is repeating repeatedly. Completion of each level will make your introduction to the female character, as it is your ultimate goal to escape the girl out of the school.
Level 36
The school canteen is full of flies; you aim to make them escape or kill them. You find a stick with a flat mouth, and your ultimate task is to kill flies to complete the puzzle and open the door.
Level 37
It sets in a garden, where you must pick up a water cane and give water to a pot where the flower is continuously starting to rot. Once done, begin counting flowers of different colors, as they may reveal the passcode you seek to open the door.
Level 38
It assigns you a complicated task to complete. Level 38 is in the library, where you will find four light bulbs. You should find out how many times you need to tap each to open the door.
- Hit the yellow-colored bulb four times.
- Red-colored button 4 times.
- Tap the blue-colored bulb three times.
- Click the green-colored bulb five times.
Level 39
Approximately the game takes you to the chemistry lab fourth to the fifth time, where you are supposed to open up the door once again. A paper on the table contains a set of complex numbers. See the image above to reveal the passcode and open the door.
Level 40
Have you ever played a snake game on old mobile phones? If yes, the game will allow you to relive your memory. In this game, you must control a colorful snake to eat a green-colored apple. Once you eat all fifteen apples, the door will open to let you go to the next stage.
100 Doors Games: Escape School Walkthrough – Levels 41 to 45
Without polishing your puzzle-solving skills, never allow you to complete any puzzle. Many replayability options allow you to play as many times as possible to complete the game. The prominent features won’t end here, as the game introduced fully detailed graphics and fabulous animations to keep you engaged for hours of fun. 100 Doors Games: Escape School Walkthrough reveals the secrets to completing the next ten levels.
Level 41
From the level of 20, the game has started introducing a mini-game. Similar to the previous stage, you have to play an outstanding game. The game features a board containing flags of different countries and some traditional foods. You must tap the flag and its special dish to complete the puzzle.
Level 42
You complete the puzzle that takes place in the workshop. In this puzzle, you will deal with different vehicle number plates and two similar types of boxes. Each number plate has a map, and you must find the place on the box and add the number following the map available on the number plate. After that, you find two pieces of paper from these two boxes; upon joining, you can easily open the door to escape.
Level 43
The game becomes harder and harder as you start visiting high stages. This time, you must repair the painting, which is split into several pieces. Connecting the pieces of artwork will open the door and let you escape to the next one.
Level 44
Welcome back to the basement; this time, you find the pipe has started to leak, and you need to solve the puzzle. Firstly, tap on the handle to close it, pick up a bottle, and shower the dirty board.
Collect and use the cloth to clean the dirt from there, and it will reveal a formula you have to follow to obtain the code to unlock the door. The game shows you the value of a = 6 while the value of b = 2. Now, you must add, divide, and multiply the values of both A and B to get the answer.
Level 45
At level 45, you must play another mini-game revolving around a shield split into three rotatable pieces. Your ultimate goal is to arrange the drawing properly by rotating parts and unlocking the door to earn in-game points to move to the next level.
100 Doors Games: Escape School Walkthrough – Levels 46 to 50
The addition of wild animals is fantastic, making the game more entertaining. It would help if you played with the deadliest insects and animals to solve tricky puzzles and struggled to earn in-game points, whether to unlock hints or skips. The game doesn’t feature any time limit; therefore, you have limitless time to complete the puzzle. While playing the game, enjoy the relaxing music and take the time required to complete puzzles.
Level 46
It occurs in a familiar location where you find snakes and other deadly insects. A box was placed over there, and your goal was to drag targeted insects and drop them on the box. First, you should drop the spider, Scorpio, and the snake moving ahead of the box to open the door.
Level 47
Tapping the musical instrument in the room will reveal four different personalities, and you must hit the image of characters following the given orders (434).
Level 48
The game takes you back to the hospital room, where you must collect the following items, such as:
- Three Bottles of different colors
- An Injection from the dustbin
- Take injection and suck the liquid to add into the machine
Once all available empty spaces get filled, the game reveals a number (9371) that you can use to unlock the door and move to the next stage to become the master.
Level 49
Many of you have played the football game in real, but playing it with holes instead of players would be difficult. Similarly, the game features a football mini-game near the door you are trying to open. You must lead the ball to an end for a goal and open the door to unlock additional content.
Level 50
100 Doors Games: Escape School doesn’t only feature hidden object levels, as it comes with mathematics questions and many mini-games. The game completion of questions and games will leave you rewards in the form of coins that you can use to unlock hints and skips to use when you are stuck anywhere severely.
The fifth level comes with a complicated mathematical question, and without solving that question, you can’t get out of the room because a locker was placed near the door. So, try to solve the problem written on the board and find the answer. Input 120 to the keypad lock and open the door to the next stage.
100 Doors Games: Escape School Walkthrough – Levels 51 to 55
Level 51
Do you love filling gas in balloons and letting them fly in the air to move freely? If yes, consider your dream come true, as the game features two balloons and two different types of gasses. Firstly, you have to find and collect two balloons, and then collect a bottle and a cylinder containing helium gas, and you might know about the game. Fill both balloons with gas, and take them near the door to open them.
Level 52
It offers an excellent puzzle to complete. You must find objects and complete puzzles using the items you added to your inventory.
- Pick up a Screwdriver.
- Remove the Window to pick up a key and a switch.
- Add the switch to the yellow-colored box to make the appearance of a chain.
- Slide the chain near the engine and to-chain it to carry.
- Slide the wooden piece to grab a key.
- Open the door and escape.
Level 53
Find the missing pieces and add them to their proper place to complete the puzzle. Now, each level comes with a mini-game and becomes tougher to play.
- The first piece is hanging over the flowers.
- The second and third pieces are right below the flower pots.
- 4th piece is available on the leaf.
Start playing the game by adding the missing pieces to open the gate.
Level 54
How do I open the door? The most challenging question you may ask yourself before starting the game. At this level, you must pick up cheese on the chair, slide the water cane by swiping your finger, give the cheese to the rat, and grab a key to open the door.
Level 55
Again, a mathematics question is here, asking you to choose signs and place them properly so that the answers of both sides should be equal. Start solving the question by adding the “Plus” sign between 7 and 2 and “Minus” between 39 and 30. Don’t forget to add an “Equal” sign between 2 and 39. 7 + 2 = 39 – 30. Don’t forget to help the female characters on other levels; you can easily achieve all stages using the hint system if you find them difficult.
100 Doors Games: Escape School Walkthrough – Levels 56 to 60
Level 56
Your next puzzle is to play a draw line game that tasks you with connecting the dots of the same colors. Although completing the puzzle isn’t easy, finding a way to do another dot by drawing a line while preventing touching other lines is your primary goal when opening the door.
Level 57
The difficulty level continuously increases with the passage of levels; therefore, you should boost your puzzle-solving skills to overcome all levels of tricky puzzles. The level doesn’t have a single-step solution; you must find various stuff, merge them, and find a key to unlock the door. Follow the steps to open the door and move to the next one.
- Find the wooden box containing a puzzle to complete.
- Open the box and collect a crossbow.
- Pick up a mace from the knight’s hand and arrows lying under the table.
- Add the arrows to the crossbow and shoot to let the box hanging from the ceiling fall.
- Select the mace, break the box into several pieces, and pick up the key to add to your inventory.
- Choose the key from your inventory and open the door.
Level 58
It seems level 58 is set in a workshop where you discover a table with all the required tools, different pipelines, a locked door, and many other things. The door is permanently closed using a rusted iron rod and two pieces of wood. You are supposed to gather the required tools and remove all berries to open the door.
- First, you need to collect the orange-colored bottle on the shelf.
- Secondly, go near the basin to collect a ranch from there.
- Assure to clean the rusted iron rod using the bottle you collected from the shelf.
- Pick up a ranch to open nuts from both sides of the rod.
- Find a nail puller tool and remove wood from the door to open it.
Level 59
It takes you to a painting room where you discover many colors, paperboard, and other pieces. Like in previous stages, your goal is to open the door by solving a challenging puzzle.
- You should pick up red and Yellow colors one by one and mix them in the first bottle to get a green color.
- Mix Red and Yellow colors to obtain orange in the 2nd bottle.
- You can mix red and blue colors for purple.
- Once done, keep all bottles on the shelf following the color order as mentioned there.
Level 60
- Pick up the disk from the cupboard.
- Put it on the musical instrument to play the music.
- The code to open the door is hidden within the song “82475.”
100 Doors Games: Escape School Walkthrough – Levels 61 to 65
Level 61
It is quite interesting levels, as well as the most difficult. The game doesn’t give you any clue, and there’s no object you can interact with except falling leaves.
- Count the numbers and pattern of the leaves falling.
- Enter the code “5342” to open the door.
Level 62
Get ready to play a mini-game, in which you need to balance the ball and try your best to keep on the blue mark as long as possible to open the door.
Level 63
It occurs in a hospital room, where the game displays a ventilator with some error. You aim to find the required items to fix the ventilator and open the door.
- Open the drawer to collect a screwdriver.
- Open the machine with a screwdriver and fix the error by merely managing the given numbers: 23, 12, 1, 14, 21, 8, 13, 15, and 3.
- Next to that, you have to make a calculation using the numbers of the machine you will repair to get the code to open the door.
- The formula is given on a paper mentioned in the first image as no.3.
- The code to open the door is “501.”
Level 64
- The game displays a green board with nothing except four bland boxes on the green board
- Your code is “0000” to open the door.
Level 65
The said level revolves around the world map and comes with a simple puzzle. In the game, you must rotate the map three times but in different directions.
- Rotate the map clockwise at once.
- Your next aim is to rotate the map three times in an anti-clockwise direction.
- Rotate the map once again in a clockwise direction two times.
100 Doors Games: Escape School Walkthrough – Levels 66 to 70
Level 66
You face no problem completing the puzzle if you are a bio student. Here’s a guide for players who don’t know how an insect comes from an egg and then turns into a larva.
Level 67
As the level starts, you find yourself in a workshop where the generator is about to be destroyed. The game asks you to complete a tricky puzzle by merely collecting the required tools. Firstly, you have to gather a screwdriver on a machine, then gather a toothed gear, oil tank, and fire extinguisher.
- Use a fire extinguisher to control the fire.
- Select a screwdriver to open the chamber.
- Fill the oil using the tank.
- Pick up a toothed wheel and complete all equipment as mentioned in the 2nd image to start the generator and open the door.
Level 68
At this level, you have to complete a variety of tasks. Start your job by collecting papers and end by completing a puzzle game. You have to draw four different shapes using dots available on the Laptop screen.
- Collect the paper kept on the table.
- Pick up the paper cutter and use it to cut the DVD rope.
- Set the paper in the Printing Machine.
- Remove the error on the PC using the DVD you collected by cutting the rope.
- Draw four shapes mentioned on the whiteboard on your Laptop to complete the puzzle.
- Once you complete the game, a paper will be printed with a code mentioned: “598.”
Level 69
Welcome to the chemistry laboratory, where you are supposed to join broken pieces of experiment bottles. The game displays different pieces kept ahead of the locked door. There are three bottles, and they will open the door upon completion.
Level 70
There are six books available next to the locked door. Moreover, the game tasks you to keep them properly on each other according to their weight and size. Besides that, you can follow the steps mentioned in the 100 Doors Games: Escape School Walkthrough to complete the said Puzzle:
- Red
- Green
- Yellow
- Blue
- Red
- Yellow
100 Doors Games: Escape School Walkthrough – Levels 71 to 75
Level 71
The puzzle isn’t easy to complete because it is divided into several steps. Follow the given steps to find a key and unlock the door.
- Collect a bottle and hammer kept on the shelf, as shown in the image above.
- Select the hammer and hit the wall’s crack to collect a bud.
- Interact with a box kept on the table containing a lock.
- Each button has dots; you must set them according to the Roman Numbers to find a key.
Level 72
Sixteen words are available; you must cross out nine to complete the puzzle. The words you have to cross out are mentioned below in the image.
Level 73
Once again, the game takes you to a painting room – where you aren’t supposed to figure. Only the game displays your limited area to figure codes and other things. Find the code to unlock the door to become the master. The code you need to open the door is 6341.
Level 74
As the level starts, you find yourself standing in the sports room. The game tasks you with matching the images to the required number to complete the puzzle as mentioned in the image.
Level 75
Get ready to calculate because it contains some mathematical questions. Three bowls are available for different items. Pick up one by one and add to your inventory.
- Collect three bowls kept in different places.
- Find a weight machine and figure out the weight of each bowl.
- Make a calculation using the weight to get the final answer, which will be the code to unlock the door.
100 Doors Games: Escape School Walkthrough – Levels 76 to 80
Level 76
It features a stunning level in which you must manage different numbers in a line to bring the final “20.” The game isn’t easy; only a math student can complete it quickly. Don’t worry; you can find the solution only in our 100 Doors Games: Escape School Walkthrough. For further details, see the image given below.
- Tap on the green-colored board.
- Manage the number in a way that your final answer should be 20.
Level 77
Once again, you are in a hospital room with three reports containing different numbers. You aim to use the machine and tap the button to get the security code to unlock the main door.
- Collect four different reports from varied places.
- Check one by one, watch the report, and hit the button accordingly to receive the codes.
- The required passcode is 2854.
Level 78
Level 78 brings you to the school lawn, where you discover a bicycle, a bench, and other items. Like the previous levels, your goal is to unlock the door; otherwise, keep the girl inside the school for an infinite time. Complete the puzzle as soon as possible because dozens of other levels await you to be unlocked.
- The game doesn’t feature any clues except falling leaves from the tree.
- Your code is 23 to unlock the door.
Level 79
The game features a photograph hanging on the wall. The image is torn into several pieces, and no one can guess the image because of its random placement. Your goal is to connect the accurate pieces for a better outcome. Once you complete the puzzle, the door will open to let you visit the next room.
Level 80
Once again, you are in the canteen, where lots of delicious food is available, and your ultimate goal is the same as in the previous levels—open the locked door.
- Input the code 8532 to open the door.
100 Doors Games: Escape School Walkthrough – Levels 81to 85
Level 81
- Collect all animals and put them into the wooden box.
- Open the door and move to the next level.
Level 82
- Collect a wood piece and use it to break the pot hanging above the fountain.
- Pick up the net and try to capture all the flies.
- Grab a key kept on a table and open the door to escape.
Level 83
Smoke is continuously coming out from the basement, it seems there is something that went wrong. Start collecting the required tools to complete puzzles.
- Collect a nut-tightener, puncher, and a machine to fill the air.
- Pull out the bus tier, stop the air from coming out, and connect it with the bus again.
- See the calendar kept on the table and reveal the hint.
- Find another box containing different blocks; adjusting them according to the calendar will open the box.
- Collect a key and open the door to escape.
Level 84
- Count the musical instruments and note down the numbers according to their type.
- Input the number to the security door and let it open for your way to make a way out.
Level 85
- Search the garden to find a hammer, cutter, and knife.
- Use a knife and a hammer to open the letterbox next to the door.
- There’s a paper displaying a clue for the completion of the challenge.
- Set the button colors according to the vegetables you may find on the paper to solve the puzzle.
100 Doors Games: Escape School Walkthrough – Levels 86 to 90
Level 86
- Pick up a bottle of H2O.
- Don’t forget to grab two cylinders.
- Take the bottle you collected earlier and drop it into another one kept in yellow-colored stuff.
- Attack both cylinders one by one to start experimenting on your left-hand side, where a bottle is glowing.
- In short, you aim to prepare H2SO4 and place it above the shelf to open the door.
Level 87
As the level starts, you find yourself in a library where a few books of different colors suddenly fall from the roof. The library has many books of different colors; therefore, your goal is to investigate the area to find clues and complete the puzzle.
- Count the books of the same color following the order in which the books are lying on the floor.
- The code you need to open the door is 6554.
Level 88
The game features a unique puzzle with a few hints. The clock and the given number below could help you complete the puzzle.
- Calculate by adding the number of the “Per” box to the number of the “Quest” box.
- Subtract the total number of available homes and add the time, which gives the following code: 1749.
Level 89
Solve another puzzle in the workshop, where you find a rusted briefcase and a few items to collect. Before starting, you have to gather items.
- Collect a lighter and a yellow-colored bottle kept over the shelf.
- Light is available on the handle of the pressure controller.
- Gather wire and pipe, too.
- Connect the pipe with a gas cylinder and keep a machine on the stove.
- Select the lighter from your inventory and burn the fire.
- Use the iron rod to open the case-like refrigerator and bring a box out.
- Keep it on the stove to get a key.
Level 90
There are four different laptops, and the game places a DVD next to the first on your right-hand side.
- Collect the DVD and put it on the mentioned laptop.
- There is a whitepaper slider placed right above the whiteboard.
- Slide the paper down to reveal the code – 6934.
100 Doors Games: Escape School Walkthrough – Levels 91 to 95
Level 91
It will help you improve your mathematics skills because the game brings many challenging stages based on Math/Calculation. There is something written on the board with the help of chalk. Correctly arrange the number; the outcome should be 18 from every side you touch.
Level 92
Add the mentioned items to your inventory, and use them to light up the lantern kept near the main doors to reveal the code – 9247.
Level 93
Collect three glasses of different colors to see the environment in detail, find the passcode, and unlock the door. The game grants you special goggles to see objects clearly and in detail. You can fix the collected glasses to the goggles to reveal the secret codes and input them to open the door.
- The code to open the door is 478519.
Level 94
The next puzzle takes place in the music where you should be a music composer. Find a drumstick and start beating the said musical instruments to make beats.
- There are two different drums, and one music dish is available.
- Choose the stick from the inventory and tap on the drum on your left-hand side.
- Once again, choose the stick and hit the dish to make music.
- Next to that, tap on the drum of your left-hand side once again.
- Hit the drum of your right-hand side and hit the disk two times.
- Back to the drum of your left-hand side and then two times of your right hand.
- Tap on the door to open it.
Level 95
The history room is here, giving you the next tricky puzzle to complete with flags of different countries.
- Read the book kept on the table in detail.
- Enter code 34 to unlock the door.
100 Doors Games: Escape School Walkthrough – Levels 96 to 100
Level 96
There’s something like a knife; you should use it to unlock a lock in front of a small cupboard. In short, it’s a mini-game that requires you to balance the persistent objects in four items to open the lock. Tap on the screen when the moving item reaches the targeted place and do the same with others. Once complete, the small cupboard will open, revealing a key to the door to open.
Level 97
- Your passcode to open the door is 343.
Level 98
I have already completed many levels. It seems the location is repeated repeatedly but with different puzzles and concepts. The game features a new type of puzzle displayed to you upon clicking on the laptop screen. You are supposed to make a sign of X using your wit and merely dragging your finger across the screen.
Level 99
It is quite an interesting game in a paper labyrinth, featuring a small red-colored ball. It tasks you with taking the ball from one side to another by finding a way out. You may have experienced the game in your childhood in newspapers.
Level 100
- Drop the toolbox to find keys and open the side box of the bus.
- Use your wit to solve the puzzle by entering the code to unlock the door – 6118.
100 Doors Games: Escape School Walkthrough – Levels 101 to 105
Level 101
The key is hidden within the dust; your ultimate goal is to open the door as usual. A complicated puzzle awaits you to be solved. Follow the given instructions to open the door.
- Open the first drawer of the table to collect a screwdriver.
- Grab a front-end pipe of the vacuum cleaner and add it to your inventory.
- Select the screwdriver from your inventory and try to repair the wiring of the vacuum machine.
- Attack the pipe to clean the dust and find a door key.
Level 102
A unique puzzle is there that you may have never seen before. Many players get confused about what to do next, although the solution is simple.
- If E=5 follows the order of the alphabet, then 0 will come at the number 15.
- Similarly, if N=15, then p comes after N, and the number of P will be 16.
- Next, you have to make a word using the given letters, and the possible word is “Open.”
- Open the security lock, and type 1516145.
Level 103
The game takes you to a chemistry lab to experiment with chemicals and gases. It requires you to prepare a mixture of compounds to get a code written on almost burned paper.
- As the image highlights, collect H2O, Co, C, and a cylinder kept on the floor.
- Mix all gathered chemicals into a bottle individually to prepare something the game requires.
- Tap on the paper on the table and use the mixture of chemicals you prepare to reveal the secret code, 732.
Level 104
Are you familiar with Roman Numbers? I’m asking the question because the game will let you solve a unique puzzle in Roman numbers. Having a bit of knowledge would be in your favor. If you don’t know, leave everyone on 100 Doors Games Escape from School Walkthrough Guide – Level 104.
Level 104 puts you into a new scene where you must play a mini-game. In short, the Roman numbers are set according to their worth to reveal the code. The code you need to open the door is 1843728.
Level 105
Once again, the game takes you near the front door, where you have to find a key, as usual, to get into the next room to escape.
- Collect a shovel kept next to the bench.
- Don’t forget to pick up wire-type stuff to target where you need to dig.
- Pick up the shovel and start digging the land to find a key.
100 Doors Games: Escape School Walkthrough – Levels 106 to 110
Level 106
The level would be challenging for those who don’t know how and where to collect items. It features up to four objects to find and collect to complete a puzzle.
Collect a screwdriver torn into two pieces. The first piece is available in the screen’s left bottom corner, while the second part is kept in a small fountain.
- Pick up a bolt from the bottom right side of the screen.
- The game places the third piece of an image right above the screwdriver.
- Now, please tap on the box next to the chair, fix the third part, put a bolt on it, and use a screwdriver to tighten it.
- Rotate all three pieces until the image is completed.
Level 107
Welcome to the music room, where you will discover a lot of instruments for making music. This time, the game gives you a unique puzzle to complete apart from the musical instruments.
- Tap on the green-colored board to reveal the music notes.
- Keep an eye on beats to learn how many times they glow.
- Click on the security lock and enter code 31224 to open the door.
Level 108
You must pick up a board and attempt to make x by managing wooden pieces at this level. Although the puzzle seems easy to solve, it’s hard to master. Therefore, you should drag the pieces carefully and attach them in a way that represents “X.”
Level 109
In the small garden of the school, you find yourself stuck between five or four birds. The game doesn’t feature anything except birds to help you open the door. Therefore, you should find a way to keep birds in mind as the only possible path to open the door.
- Tap on a pigeon, crow, pigeon, and owl.
- Tap on the parrot, crow, and owl in the second step.
- Lastly, tap on the pigeon two times and one time on the parrot to open the door.
Level 110
A relatively simple puzzle to play but hard to find a solution to. The game features a mini-game that introduces a pattern containing 8 holes interconnected with each one. Two holes are reserved for red balls, while 2 holes are for blue balls. The game starts with four balls randomly placed on the pattern, and your goal is to adjust them in their proper place to complete the puzzle.
100 Doors Games: Escape School Walkthrough – Levels 111 to 115
Level 111
There’s a brown-colored board available in the cupboard above the global map. Select the board to solve the puzzle. The board contains two balls and assigns you a task to lead the big ball to the big hole. You can’t randomly move the ball, as you cannot lead the ball over the lines assigned to you to reach the targeted place. Reach the end to open the door.
Level 112
Get ready, along with your sharp eyesight and memory, because the game will display some images on the board and make them appear after a few seconds. Next, it lets you guess two related images until all are completed.
Level 113
- Pick up a screwdriver from the table and open the drawer for a key to open the locker.
- Choose the key from your inventory and open the circuit to set the buttons.
- Use a screwdriver to unlock the wiring, and find the connection to grab the numbers.
- After finding the numbers, you must rotate the switch accordingly, such as Red (1 time), Blue (5 times), Green (4 times), and Yellow (5 times).
Level 114
You find a safety locker covered with blue-colored cloth that appears on your screen, along with a piece of paper having written something over it. Your goal is to open the locker to have a key and open the door to escape. But it is not as easy as it seems. Rotate the lock following the given color to open it for a key: Red, Orange, Purple, Green, Light Blue, Dark Blue, Light Green, and Pink.
- Collect a key and open the door to escape.
Level 115
The game takes you to a library not to read books but to solve a complicated puzzle. Thousands of books are available, and the game displays a coat containing a note with equations written on it and complex to understand. You don’t need to do with those questions; focus on colorful books and codes written on them to find a security code to open the door.
- Find a magnifying glass on the floor and search for codes by analyzing books.
- To open the door, you have to type 63522.
100 Doors Games: Escape School Walkthrough – Levels 116 to 120
Level 116
100 Doors Games Escape from School will try to make you fool by displaying hourglasses. There’s no need to interact with those glasses when you can find the codes by merely counting the circles drawn on the wood.
- Count the circles available in the woods.
- The code you need to open the door is 1547.
Level 117
In the workshop, you are supposed to draw the bus route on a device after watching it on paper. The game features a device with three buttons of different colors, and each one will let you draw a path upon getting hit by you.
- Click on the red button and draw the route according to the path given on the paper.
- Tap on the green-blue button and do the same thing.
- Similarly, click on the pink color button and start drawing the pattern.
Level 118
Four papers are in different colors: Red, Blue, Green, and Yellow. They are placed in other locations, and upon clicking, they will be added to your inventory. Find the bowls of the same colors containing a number.
- Open the security lock and type the code “1359.”
Level 119
After completing the puzzle in the canteen, the game takes you to a chemistry lab. It displays a paper containing information regarding chemicals. Note the items and search them in the periodic table to reveal the door code.
- The code you need to open the door is 154.
Level 120
The garden looks beautiful and is a peaceful place to relax. A unique puzzle awaits you there: to learn how to plant and grow flowers to be a good gardener.
- Collect two water canes from the floor.
- Two bottles of red and blue color are there; each has a unique ability.
- Merge the bottles with a watering cane.
- A small piece of paper has been stuck on the wall; click on it to reveal how many flowers you must grow.
- The game features six pots, and you have to grow the number of flowers in each pot, such as 6, 2, 3, 1, 5, and 6.
- The door will open once the puzzle is completed to let you go to the next scene.
100 Doors Games: Escape School Walkthrough – Levels 121 to 125
Level 121
Bright students would solve mathematical questions within no time. I’m not good at mathematics; therefore, I had to use a hint system to find the answer. The game asks you a question on a green board by drawing an area map. Reveal the answer to other areas and solve them using the formula cm2 =?
- Click on the security lock and type 36100 to open the door.
Level 122
Do you have an idea of how to play the Piano? If not, you should learn first because the game will ask you to solve the puzzle for a key by repeating the game’s beats.
- Remember the keys the game presses during the demo.
- Press the same keys to repeat the music and open the door.
Level 123
The game takes you to a biology lab to type the code 4028 to open the door.
Level 124
In the sports room, you must note down the basketball rotation to find the numbers you need to open the door.
- Keep an eye on the ball’s rotation and write down the number of times it rotates in both clockwise and anticlockwise directions.
- The code to unlock the door is 2314.
Level 125
Gloves, batteries, and wires are available in the workshop. It would help if you opened the door following the footsteps of previous stages at any cost. Find a solution to solve the puzzle, find a key, and release yourself from school as soon as possible.
- Collect gloves from the pipe.
- Batteries are available above the meter placed on the right-hand side of the door.
- Put the battery on the clock.
- Select the gloves to clean the mess on the floor.
- Use a set of pins to open the lock kept on the floor and grab a key.
- Open the door and escape timely.
100 Doors Games: Escape School Walkthrough – Levels 126 to 130
Level 126
The game occurs in the canteen, where a short circuit requires you to use your skills to fix it.
- Find a screwdriver and a fuse.
- Replace the damaged fuse with a newly found one and tighten it using the screwdriver.
- Fix the problem to open the door.
Level 127
In the medical room, the game brings a brand-new type of puzzle to complete. You need to open a locker at the end to find a key, but first follow the given steps to solve the puzzle:
- Collect two batteries and a stethoscope from the table, as highlighted in the image.
- Open the last drawer of the patient bed to pick up a blue–light emitter.
- Put the batteries in the blue light emitter.
- Drop the scenery by taping on it to find a locker.
- Throw the blue light on the locker to reveal the code and open the locker to find a key.
Level 128
The game features a book with a global map on its front page. It would be best to fix the blocks to make the map proper. Arranging the numbers will help you complete the puzzle and open the door for you to move to the next scene.
Level 129
In the library, the game features a door containing eight buttons around it. Pressing the green buttons will change the image. You must find the right image for each section to open the lock. Bring the DVD to the first page, a paper to the 2nd section, three pages to the third, and a block to the fourth section.
Level 130
Many puzzles have been solved in the garden. A new one asks you to find the code to open the door.
- Find a gas to run the grass cutter machine.
- Remember to note down the rounds of the machine as they reveal the code with one missing digit.
- Your code to open the door is 13715.
100 Doors Games: Escape School Walkthrough – Levels 131 to 135
Level 131
It seems you are working in a bomb defuse squad and asked to disarm a bomb by cutting wires. The game occurs in a classroom where you aim to find a cutter on the table and start cutting wires by revealing the numbers. Please don’t cut the wrong wire, as it may cause your level to fail.
- Cut the wire following the given colors, such as Black, pink, green, and yellow.
- The code you need to open the door is 125.
Level 132
To open the door to the music room, you need to repair the amplifier and play the guitar. Start the game by collecting the guitar pick and a set of cables you need to repair the amplifier.
- Connect the cables to the amplifier.
- Open the guitar to set all of its buttons toward the right-hand side.
- Select the guitar pick from your inventory and play the music to open the door.
Level 133
Tap on the projector to let it display a clue. Try to solve a problem by finding the code to open the door.
- Open the dial and type the code 730295.
Level 134
There’s a paper hidden above the chair’s seat, and the game brings a locker to open containing a key within it. You must reveal your brilliant thinking approach to solve the puzzle. Pick up the paper to find different colors, and rotate the locker to open it. Follow the given colors to open the locker:
- Red Light Green
- Pink
- Dark Blue
- Light Blue
- Dark Green
- Purple
- Yellow
Level 135
A relatively simple puzzle that only a chemistry student can easily understand how to solve. Let me explain, but before you know it, there’s a door fully locked with a strong chain, and no dial lock is placed next.
- Collect the Sulfuric acid and a dropper.
- Fill the dropper with the said chemical.
- Put it a bit on both sides of the chain to break, and your door is open.
100 Doors Games: Escape School Walkthrough – Levels 136 to 140
Level 136
Get ready to play a mini-game that, upon getting completed, will reveal the code. Although playing mini-games is quiet, the game brings a challenging game that puzzles you.
- To open the door, you must open the dial and enter the code 76313.
Level 137
Those puzzles set within the garden are quite more challenging than others. Therefore, you should collect various items and analyze them to find clues for completing the task. You must collect objects lying ahead of colorful bricks in the game and reveal a paper within the hanging pot to find the answer.
Next, click on the main door to find the missing mirror pieces. Deal with colorful bricks and add them to the empty places to complete the puzzle. Your code to open the door is 358.
Level 138
A tricky puzzle that is hard to understand. The game features three small bottles, a machine, and a map to display shapes of different colors.
- Collect all three bottles hidden in different places.
- Tap on the digital machine to see the shapes.
- Put the bottles one by one to adjust the pattern and complete the requirements to open the door.
Level 139
In the workshop, the game features a challenging puzzle in the form of a circuit that you must fix to continue the current flow. There are several switches available, and each one is connected with three to four connections. It would help if you kept it in mind while trying to fix it because of the connection to the next switch with the current by keeping the same color wires.
Level 140
The 100 Doors Games: Escape School’s final level is simple. The innocent girl will surely be thankful to you for making her escape the school. As the level starts, you discover a note in the coat pocket containing the code “194026.”
How could it be possible for the game to give you a code quickly without any difficulty? Once you open the dial to type the code, the secret will reveal that the game has changed the buttons’ destination. Find the correct buttons to type the code and let your female protagonist escape successfully.
- To type the code on the dial, you must click 376524.
Conclusion
Without a doubt, playing a hidden object video game is fun, especially when it comes with sleek visual effects and detailed graphics. The developers did a great job of introducing a relaxing soundtrack and challenging puzzles to complete. No one can stop himself/herself from becoming addicted to it because of the game’s simple art and pleasant music, which attract players to engage themselves for endless hours of fun.
The difficulty level increases when the developer doesn’t feature any tutorial or user guide. Similarly, you won’t find any tutorial to expect the first two levels to complete the puzzle. With stunning graphics, superb mechanics, and smooth touch controls, 100 Doors Games: Escape School is fascinating.