Completing Underground Blossom Chapter 5, we are at a new station with a series of puzzles to solve. Finding solutions won’t be easy; however, we can solve puzzles using our detective skills. Set on a thrilling adventure where you can zoom in and out the scenes using a point-and-click interface. Tap arrows to move between stations to find hidden items you need to solve puzzles. The plot focuses on a female character’s past and future as well. You can travel through her life to find solutions. The game features an inventory to keep your findings; however, it gives you four options: Combine, Use, Examine, and Dismantle.
It has seven exciting chapters to solve, each taking you to a new station. When playing the game, you must work your way to reveal the potential secrets hidden in each metro station. Try to unlock all achievements and rewards. You can go forward; however, you can move sideways to find items. Finally, don’t forget to get the ticket to the next station and reveal new secrets. Read Underground Blossom Chapter 6 Walkthrough Guide to find solutions for challenging puzzles.
Underground Blossom Chapter 6 Walkthrough
- You should start challenging yourself to get the Crowbar next to the lockers. With it, you should make a hole in the oil drum, light up its contents, and cause a fire.
- Two steps to the right, use Crowbar again on box number six to open it; get locker key 6 out of there, too.
- When you are here, let’s discuss the butterfly problem on the wall; move around pieces of white arrow-shaped objects until you direct a butterfly towards a hole circled at the upper right corner; alternatively, you may solve this just like in the example.
- Let’s return to where we started and examine the bee flying over black goop. What will happen if we interact with it?
- And there it is – a black soul appearing! She gives you her key, begging for help finding her mother’s timepiece, which had gone astray.
- Go left, use one of your keys to unlock locker 6, and take a bucket from there while using another key for locker 7, then get pincers.
- Two times forward, pincers will remove door locks: enter this room and tear off the tape from his mouth, freeing an individual tied here.
- Now, head left again and fix those exposed wires with tapes. This way, they are entirely protected against any electrical danger. Afterward, go into the electrical panel and rotate the first two handles to face upwards.
- Rotate leftwards until you identify where the electricity goes before turning the knob to open the door, thus fetching the valve inside.
- Two times forward, attach the tap water valve and turn on the bucket to fill it with water.
- Proceed rightward, then apply the Crowbar unlocking drain cover, pour some water in it, and retrieve the clothespin from underneath this cover now.
- He returns twice, refills the bucket with water, trips over two, douses flames, and retrieves iron wire from ashes.
- Now, to the right again, use an iron wire to fix another set of exposed wires; manipulate dials to redirect current to the electric chair in the order provided.
- Right again and fill a bucket with water; the process starts with a clothespin on his left nipple and a paperclip on his right nipple after pouring water on him before pulling down the lever, which then makes electricity flow so that he can reveal where the key is.
- Backtrack two steps to the left side and look at the poster featuring a dead woman; take out the tape and one key beneath her palm.
- You can get a box inside this critical, open locker number eight, but we must crack its 4-digit code to access what is there.
- Forward and apply tape, which will mend the last set of wires. However, they must be directed or redirected through dials so one can turn towards the lamp, observing signs that light up when electrified.
- Walk forward and see tattoos drawn over his arms. Compare them with symbols on the wall, which lead to specific numerical values.
- Dog = Bone = 4
- Bird = Egg = 1
- Boat = Anchor = 9
- Tree = flower= 5
- Unlock it by going back to the locked box and entering 4195. Pick up the hidden golden timepiece.
- Go right and give the dark soul that timepiece. Notice the paint on the wall exactly matches the patterns on the watch.
- Watch as it stopped at five fifteen, then broke into pieces when it was touched after that.
Move right twice to meet a dark soul standing before the train. Talk to him, then go inside to board the train to the next station.