Introduction
Stargazing: Genesis is an Adventure, Puzzle, and Single-player Hidden Object video game released by Strongshell Software. It offers similar gameplay to Samsara Room, Ghost Case, Haunted Laia, and Unwanted Experiment video games. The story starts with Professor Wilson, who was forced to run a new laboratory where his confidence drives him in an unexpected direction. During his research, the professor finds something new, but no one knows what would be the consequences of his discovery.
Get ready to experience a point-and-click escape video game that comes with a unique and immersive storyline. It is tasked you with playing the game to unravel an intriguing storyline when finding hidden objects and solving tricky puzzles to progress through the game. For those players who aren’t good at finding clues and completing puzzle-solving games, walkthroughs.net will keep releasing Walkthroughs, Guides, and Tips & Tricks to help them. Besides, to find all answers and solutions, you must read Stargazing: Genesis Walkthrough Guide.
Stargazing: Genesis Walkthrough Guide
You start the journey of finding hidden objects from a cage that comes with two sides. At the start, you need to discover a screwdriver and a crystal and use them to find other clues. If you are looking for a guide that helps you solve all tricky puzzles, then read Stargazing Genesis Walkthrough Guide to get help.
Cage
- First off, pick up a screwdriver from the spot and add it to your inventory.
- Pick up the button from the bottom of the chair and keep it on your list.
- Click the meter fixed on the right side of the chair to play a mini-game, wherein the game displays you three different meters and two bulbs. Each meter belongs to a different color and may use to change the color. Your objective is to match the color of the second bulb by adjusting the meter and keeping the first bulb in mind.
- Once you complete the puzzle, the secret section reveals a triangle that you need to open the cage. Keep the triangle piece in your inventory and start completing other puzzles.
- Next, tap the chair back pad to reveal a mini-game and try to understand the puzzle. To solve the mini-game, you have to see the image and find the connection with the help of pipes. You can also check the image below to find out how to complete the puzzle.
- The gear drops off as you solve the puzzle, leaving you a square piece. Pick up the piece from the spot and add it to your inventory.
Cage Exit
- After solving the puzzle, hit the back button and tap the right arrow to discover the door, along with a puzzle.
- Head to the box fixed next to the door, select and add all pieces to the board to open the door and go through it to reach the room.
Room 1
You will discover dozens of cages in the room as you leave yours to find the truth behind the scene. Finding hidden objects won’t be easy as they are hidden beautiful to make the gameplay tricky.
Room 2
- Hit the right arrow to reach Room 2, which seems like a Laboratory. Tap the table amidst the room to pick up a Green Bottle. Add the bottle to your inventory and click the book to read what it says.
- Before leaving the room, don’t forget to click on the mirror to see the crow’s image and its notes.
Doorway – Attached Room
After picking up the bottle, tap the doorway to reach the attached room and search to discover a toy above the cupboard.
- Select the screwdriver from the inventory and open the box to get batteries from inside it.
- Hit the back button to leave the attached room and return to Room 2.
Room 3
- Once you take a step back, go through the passageway on the right side to reach Room 3 where you will discover two machines and an unlocked door.
- At the start, you need to select batteries and insert them into the box fixed above the paper on the front wall. As you add batteries, six bulbs start to blink, showing you a particular pattern that you must keep in mind as it may help you solve a tricky puzzle.
Room 4
- Hit the right arrow to reach Room 4, which seems to be a generator room. Tap the right side of the machine to discover two buttons that you must tap in the following order: Left, Right, Left, Left, Right, and Left.
- Tap the back button to find the crystal that appears on the scene as you solve the puzzle.
- Select the crystal from the inventory and place it in the machine. Head to the buttons and tap them in the sequence given below:
- Pull the handle as the second jar gets filled with solution, select and add the potion into the second jar.
- The solution you have prepared may help the professor bring his memory back. Soon, the game takes you back in the professor’s memory when his all attempts were a failure.
Experiment Goes Wrong
The story starts on the previous dates when the professor’s attempt is a failure.
- You have to tap the cage to read about the bird and go through the passageway to reach the attached room. Tap the clock to discover a record and add it to your inventory.
- Pick up a candle from the closet and a watering can from the cabin.
- Leave the space to reach Room 2, tap the platform on the right side, and select the watering can from the inventory.
- Water is dropping off from the melting ice, and you must fill it into the watering can.
- After that, tap the books on the shelf and start arranging them in three different rows to solve the puzzle.
- You can get help from the image below to learn how to solve puzzles and reveal another task to complete.
- Tap the puzzle on the right side and use weights to complete the painting. A section will open up next to the books to give you a crystal as you complete the painting.
- Hit the back button and go to the attached room. Tap under the bed to discover a mushroom and use the crystal you recently collected to get a mushroom.
- Return to Room 2, head to the table to collect two test tubes, and add them to your inventory.
- Take a step back and reach the attached room. Tap the table to discover a plant pot below the lamp and select the watering can to give water to the pot.
- Tap the lamp to discover the “Connect Pipe” mini-game and start making the connection to solve the puzzle.
- As you solve the puzzle, the lamp will turn on and start throwing light to the pot to help the plant grows gradually.
- Head to your inventory as the flower grows, select the test tube, and fill it with the flower juice.
Return to the Room 1
Leave the attached room and go to Room 2. Next, go through the left side to reach Room 1. Once you reach there, set the sunlight using the mirrors to solve the puzzle.
- Set the mirrors in the way that they throw sunlight into the magnifying glass.
- Tap the magnifying glass to zoom in the box and keep the candle on it to make it burn.
- Click the telescope to see the beautiful birds through it and try to find the symbols you need to unlock a box.
- Return to the attached room and head to the clock. Select the candle from the inventory and take it close to the thermostat.
- Select the second test tube from the inventory and bring it below the meter to fill it with the solution dropping.
- Head to the cupboard, tap the vault and set the symbols as shown in the image given below to get a toothed gear.
- Go back to Room 2, tap the cage, and put the Record onto the instrument next to the bird.
- After that, tap the tools between the table and the passageway to experiment.
Continue…