After solving the second case, walkthroughs.net is back with the last case – Mystery Detective Adventure Case 3, wherein you interact with the mine manager and discover the reason behind Henry’s death. During the gameplay, you would interact with other miners and encounter Jacob. Later on, you would need to investigate the case of Jacob’s death. Afterward, search for the Foreman of Micheal and find the way to reach the lighthouse. Many thrilling adventures are on the way to completion.
However, solving puzzles may help you collect clues and reveal secrets. If you are new to this game or stuck anywhere, read the Mystery Detective Adventure Walkthrough Guide about Case 3. It includes all possible ways to solve puzzles and solutions to mini-games. The gameplay and mechanics are identical to Tricky Doors, Lost Lands Series, and other games of the same type released by Five-BN Games.
Mystery Detective Adventure Walkthrough Case 3
Task 1 – Talk to the mine manager
- Talk with the lady for some initial information or context to help comprehend the situation. At a later stage during investigations, collect the pass, newspaper, and paperclip from the table for any needed items.
- Click on the fire-shield button to find out whether it has any clues about hidden compartments that can assist in solving this mystery.
- Search through Henry’s death site meticulously to gather all evidence possible and understand what happened, thus leading to his death.
Task 2 – Explore the site of Henry’s death
Before he was killed, the deceased had a gun. Who did he shoot at if he was trapped under the rocks? At the crime scene, there was a palm print smeared with coal. Serial killers usually leave such signatures. Afraid there will be others like them. It explains why something happens and gives an idea of who could have done it.
- Use your paperclip to unlock any locks, then pick up your hammer and spoon parts from your inventory, as you may need them later during investigations.
- When clicking on the fire hydrant, inspect if anything that works or not is hidden there to provide you with essential clues necessary for solving this case.
- You can take a hose pipe from the hydrant or nearby area to siphon water or connect it to another source when needed later.
- Put your spoon part onto the checkpoint window to see if it does something strange, which can also be considered a mechanism for finding other tips.
- Go slowly towards the mine shaft, ensuring you check for any dangers and more evidence around the entrance. Push the gate button then open it because sometimes one may need a pass ready after losing their password keys, etcetera
- Use passes to enter restricted areas within the mining site. Go down and speak with a man to get more information, learn key objects, or even progress in gameplay.
- Take the dirt part from the train. This part can be required to fix machines or use them later. Get the part with a fork from the bottom, as it may be necessary in any future puzzle.
- Use a hammer so that you can break things or repair them to move deeper into the investigation.
- Open shields two times for them to reveal hidden parts or mechanisms that are useful in solving this particular case. Return to older locations if needed, collect missed items, and recheck clues within new contexts.
- Go to the gate and have your keys ready to unlock it with the right tools. Once you have a key, you can move into new areas containing more clues or essential objects.
- Place the plug part on the checkpoint window to see whether anything will happen when it is placed there; maybe something underneath will open up.
- Climb inside the checkpoint to search for additional evidence or tools that may have been stored there; take 1/3 of the piece from the checkpoint since it’s most likely one of the parts of a big puzzle or device.
- Complete this puzzle to unlock more progress during investigations. It will lead you toward some vital evidence/tools. Knives should be taken from the jitter’s prize area to help with obstacles, cutting, or analyzing evidence.
- To access the investigation scene further, pass through the puzzle by solving each step at a time. Dig through the rubble with it for any hidden evidence that could make or break your case.
- Check under the stove for hidden nooks and crannies. Besides, pick up the bucket and rope next to the oven. They can be used to hold things or fashioned into makeshift tools.
- Maybe you can splash coal onto the boiler using a shovel; this might lead to starting up some machine or shining light on hidden evidence retained by heat.
- Look at this grate, see if it is removable, or give any clue that it might be under. You may consider taking (the valve) out of these vents since it’s one of those things that could fit into machinery or combine with other parts in an attempt to solve puzzles.
- Place that wheel where it should go before advancing deeper into inquiries or activating machines. You need to check whether items inside this barrel are immersed so much as the water tank is concerned.
- Take a piece floating or at the bottom level of the barrel using a pail. So you use a pail on the boiler to fill it so the steam can be generated and the mechanism can be implemented.
- The last part must also be put somewhere correctly, but only after finishing the puzzle and repairing some technicality hindering progress.
- Rotate the valve clockwise until fluid begins flowing out, enabling someone to proceed with further investigations.
- Many quests originate from releasing particular objects when valves are activated. Ensure that such items will never fall short in future assignments.
- Furthermore, if you put this part right where it is supposed to be, machines will look fine, and other things requiring attention will be over.
- Take the chisel from where it is now accessible since you can use it when carving or breaking through. Grab a wrench from that part, suitable for unscrewing bolts and fixing the machine’s breaks.
- The wrench on this grate can be used to unscrew it and see what else is hidden here, which can be useful for breaking through a hook with a chisel or obstacle.
- A wrench should be applied to remove the grate by loosening it; something may appear below. Use the rope on the hook to retrieve any reachable item or fix them securely at a distance.
- Hook and rope are joined together, forming a grappling tool meant for pulling items while being secured far away. Using the fishing line, pull out the canister, which could contain essential items, even if it had been used as fuel.
- Going towards a workbench would allow manipulating things gathered to create or repair something. If you go to the workbench area, pick up a light bulb since one might need to brighten up dark rooms, activating machines occasionally.
- Piece two may also be located after cracking open something using a hammer before putting its content somewhere in particular.
- Connect hoses to machines or pour fuel into canisters. Return to previous places, review old evidence in a new context, or use newly acquired items.
- Employing the items and information gathered during the investigation, proceed to new regions. With a knife, overcome hurdles that hinder moving forward or open up unseen compartments.
- Use a ladder to get access to high-up areas that contain vital proof. Take bits of information from the site, possibly a puzzle piece or something important.
- You can explore the mine further by supporting various machinery using a fuel canister. You should refill equipment, including cars, using a gas cylinder, thus allowing us to proceed further in the study.
- Start the train to move within it through the mine, exposing more evidence in the course. Turn right and search through this area until you find the necessary clues.
- Fix light bulbs to illuminate these areas and reveal hidden things when least expected. Click rocks, then remove the bag containing essential proof before obtaining a knife
- Add stuck bullet 1/4″ to your collection of hints because it has been captured on paper only. Check the faucet for possible usage or opening compartments underneath.
- Set ladders in higher places where retrieval of clue 2/4 “cut rope” is possible. The key from the bag will help you unlock other doors, allowing you to explore well-known territory further.
- Return to former locations to examine something afresh or utilize recently obtained equipment. Accessing these rooms using keys will help you advance further in your investigations.
- Take an axe like mine, which miners used to smash away barriers defending secret evidence. To collect small or delicate pieces of evidence, take the evidence envelope and tweezers.
- Crucial for identifying suspects, take the fingerprint kit to gather fingerprints from the scene. Advancing the investigation, go to the workshop, and use collected tools and items.
- To complete the machinery or puzzle, unlock further progress and install part 3/3. When you complete the puzzle, it will show new clues or advance to new areas in the investigation.
- Take the screwdriver and drill set from the puzzle reward area for further steps. Let’s go to the Center to use these new tools and items.
- Depending on what needs fixing or revealing, a hacksaw blade could be shown by using your screwdriver to open compartments or repair machines.
- Use the evidence envelope at the mine to obtain a crucial piece of evidence—the gun. This kit allows you to identify potential suspects by gathering fingerprints on a gun.
- Put together fingerprints and guns to evidence, enabling one to conclude according to this criminalistics game manual for forensic science.
Task 3 – Talk to other miners
It’s only logical that they can help us understand how Henry died since they were there. In addition, his colleagues might know something about him that could lead us toward someone who wanted him dead. There is an old tale about Henry’s factory mates about their formecomrade’s ghost that came back for them.
- The solution will bring you closer to critical hints, open up another stage in your investigation, or even provide essential tools.
- Add the fourth clue, “The Dead’s Gun,” to your evidence, which would help you reconstruct the circumstances of Henry’s death.
- Click on the book to find any written information that might give insights, and then ask other miners for their points of view and whether they have any other additional information.
- Proceed forward, looking for Jacob or some crucial evidence and signs concerning him throughout this next area. Find Jacob to learn more about his role and get potential clues from the surrounding scene.
Task 4 – Find Jacob
All surviving crew members may be in danger. However, it looks like he died before the arrival of the detective here. He probably hanged himself because he couldn’t stand such a situation in the mine anymore.
- Jump three times forward while inside a mine or location until you reach another area that might contain clues or required tools.
- This is Lily 1/2, which could come in handy either as a key item for future puzzles or as a means for unlocking hidden areas,
- First, click on the door, then click on the keyhole to examine it closely to see if there are any signs of tampering with it or if there are any hidden mechanisms within.
- Use the newspaper to slide under the door or keyhole to catch the key or whatever you need to throw through it.
- Use the tweezers to carefully extract the key from its keyhole or inside the newspaper without damaging it.
- Go inside to explore any new areas revealed by these keys, which may lead us to find more clues or evidence regarding Jacob’s death.
Task 5 – Investigate the Jacob’s death
InvestigatJacob’s death thoroughly. There was that charcoal palm print. Jacob was accused of killing a miner 5 years ago; nevertheless, he was set free on trial. Can it be that the dead ones are taking revenge? Collect all available evidence to know what happened that led Jacob to his death.
- Use the tweezers to get hold of it, being very cautious so as not to tamper with evidence on top.
- Use your screwdriver on the painting and check for concealed compartments behind it and other possible sources of information.
- Find out where foreman Michael is so you can interview him for clues about what happened.
Task 6 – Find Foreman Michael
Some crew members survived, but they might be in danger now. You should tell them immediately about this fact. Besides, there are no more forepersons now.
- Tear the 1/2 sheet in half to create a more extensive document or, if needed, solve a puzzle. Remove the wheel from the table. It may be part of a bigger mechanism that needs to be repaired.
- Take matches from the table or somewhere near it because they might help us light something up or burn through some obstacles.
- Use the picture to compare the evidence on your desk or solve the riddle by pairing the facts. Click on the puzzle to solve, starting with this picture and including any other clues you have found in your inventory.
- Finish putting together these puzzle pieces to get new areas open for exploration. This will give access to hidden evidence crucial for investigation purposes.
- Take heraldic lily 2/2, which complements its twin required in future puzzles and mechanisms.
- From among them, take one ” handprint, ” 1/5, and put it into your pocket along with other clues you collected.
- Use a knife to rip through barricades while revealing concealed compartments, thus giving evidence 2/5 “sleeping pills.”
- Click on each mailbox you see and check whether there is any letter inside it that could serve as significant proof of something.
- Use the blade cautiously to take out five chips (one-fifth) from the mailbox without causing any harm to the proofs contained within them. Use care when extracting fragments number one-fifth from the mailbox using a knife, not damaging any evidence.
- Add a piece of ” letter” to each clue collection and ensure they all join logically. Let’s go to bed now and try to find out if there are hidden partitions or materials linked to Jacob’s death.
- “Rope” clue 4/5 should be taken from the bed area; it might serve as a key to understanding how the death occurred.
- Move ahead and look for any signs of final pieces of evidence. Turn left to review other areas or reconsider places with new instruments and understanding.
- Find the ” handprint,” which is ¼ in size. It will be your clue number 5. Add this to your evidence collection to complete the picture of what happened.
- Remove the gear to examine its mechanisms behind or gather more clues. Use the knife to retrieve the wallet with vital information and proof.
- Return to earlier areas to reevaluate the hints or use newly obtained items while you learn about them. Enter the next area through the archway, being cautious about concealed routes or hints leading into it.
- Go down there for more investigations. They may be able to provide you with other supporting evidence, such as tools that can help you understand how everything was. Take a bicycle spoke, which could be handy when picking locks or doing delicate work on something.
- Proceed forward and continue your quest. Watch for characters or things to interact with. Talk to the lady to collect information on recent events or get new hints.
- Enter into the bar, hoping to find more characters you can talk with who may possess hidden evidence. You can speak to a different woman in the bar if she knows something about this situation or if she has some valuable objects.
- Give her a wallet so you can trade it for rum, which may be used to make friends with others. Give rum away to another character and get a rope ladder to help you go up and down in the game.
Task 7 – Get to the lighthouse
- Go towards the bridge because you might want further investigation, possibly needing a rope ladder for progressions. Climb down using a rope ladder onto the lower area and investigate more.
- Click on the corpse to check whether any foul play or additional facts are available; what happens after clicking on the body? You can take the key from the corpse, unlock doors leading somewhere else, or control mechanisms.
- Open car doors as there could be hidden objects within its interior of possible leads, and remove 1/4 of the stones since they are likely puzzles or keys for opening something.
- With a hacksaw, destroy barriers to explore new levels. Take the valve, which may be part of any mechanical system that needs repair.
- Take this handle to use when working with a mechanism or opening it. Open the door with the key card and enter another room for investigation.
- Enter inside to search the new area for clues or evidence. Pick up 2/4 stones to continue collecting parts required to solve puzzles or activate the game’s mechanism.
- Check behind the mirror for leaflets with hidden messages and other clues. Click on the stove to find out if there are secret compartments inside it.
- Use the handle to light up the stove and get the lever needed to activate another machine. Come to the wall where a lever needs to be installed.
- Install the lever that will launch something or open a new path. Go upstairs to investigate more about this house/building, and push the chair aside because sometimes things hide, and higher places should also be reached.
- You can take an oil can and dial, which will help us fix anything or operate machinery. Gratify 2/4 of the symbols on the wall as part of the evidence collection you have been building.
- Place the dial correctly, collect 3 out of the four stones, and some code for a riddle. Cutting these 3/4 stones with your knife to reveal secret compartments. Clicking on the box to check it for hidden compartments or mechanisms.
- Inserting all the 4/4 stones into their respective slots will complete this puzzle. Solve this puzzle to unlock more rooms or find hidden evidence.
- Pick up another code piece required to solve other riddles or unlock mechanisms. To use that part of the code, proceed to the secret Safe, where you should put your password. Just enter the second part of the code and be done with it already.
- Filling in this puzzle allows access to what is inside the Safe’s body. Take clue 3/4, “ghost letter,” from the safe, adding to your evidence collection.
- Go upstairs to continue your exploration and gather more evidence. Open the window to check for hidden items or create an escape route.
- Find gears around here and there, which can help repair a mechanism. Gather gear numbers one through two out of fifteen now, and collect essential gear needed for fixing things.
- These should be collected by looking over gears 3-6/15 and others like that. They consist of gear numbers seven, eight, and nine, totaling fifteen pieces.
- Collect gears number ten out of fifteen total sets so far gathered; put them together, too. Take gear numbers eleven and twelve out of the fifteen possible selections, which can slightly improve the situation with repairs.
- Settling for gears numbers thirteen till fifteen/fifteen can make your set complete again. Cross towards the bridge where these gears are installed, and you shall see you returning to life with such a device again.
- The gears must be in the correct positions for repairs to commence. Complete all of them and fix this mechanism once and for all. Go forward to continue your investigation. Use the knife to cut through obstacles or reveal hidden items.
- Take those 1/5 tokens to collect everything necessary before getting a puzzle out. Click on the bench to check it for any hidden items or clues. Use tweezers with care in order not to break dolphin 1/2
- Get the key out of that grate; you may click on it, too. Go to the door and put the key you’ve found inside.
- Unlock the new area with a key that is opened by this door. Solve this puzzle to unlock more rooms or find hidden evidence.
- The faucet is part of the more extensive mechanical system you have been fixing. Pick up another two tokens and nails into your possession.
- Insert this valve into its proper location to repair the mechanical system. Continue until you find other proof.
- Solve this puzzle to unlock new rooms or reveal hidden evidence. You will need these skate blades and gloves during future puzzles, explorations, etc.
- Slamming the door might cause some things within to disappear while making a way. So take that key along to unlock doors located somewhere else, too.
- Use such skate blades when breaking obstacles or clicking on anything that could hide things inside. Obtain a glass cutter, which can be used later during puzzles to open doors into new places.
- Click on the box to search for hidden items or compartments inside. Use the key to open the box and retrieve gunpowder and thread.
- Click the box again for more items or hints. Use the glove to handle delicate objects safely, especially if they are fragile, because one may not be able to acquire them. Also, pick a pen.
- Get a pen for writing or solving puzzles. Take 2nd part and lighter, which will have significance in future puzzles.
- Gunpowder could be used as an explosive or fire starter during a puzzle event. A thread and a lighter can be used to make fuse or solve certain types of puzzles.
- Place the installation of this piece so you can proceed with the investigation. Put in place, 2nd piece is supposed to complete the picture/puzzle/mechanism.
- The key will give you clues on where further areas should be unlocked. Check the stove for hidden compartments, or press a fire. Use matches to light the stove.
- Return to the previous locations, examine the clues again, and use recently gained subjects if necessary. Swing the arrow on the railway to redirect the rolling stock and determine your path.
Task 8 – Inspect the grave
- Examine the tombstone for signs or clues that might lead to a ghost. This would expose the dangers miners face.
- Get at the place of death to collect crucial pieces of evidence. While exploring, take five picks with you. Warn miners about danger by stating potential threats. Make sure the engineer is at the workshop.
Task 9 – Warn miners about the danger: Looking for Robert and Steve
- Proceed to the workshop and speak with a man there about what happened to Robert and Steve.
- Proceed into the bar, where a lady can help you find more information about them. Look through the window while trying to find anything suspicious outside it.
- Go behind the bar building and continue investigating. Add a piece of 1/2 ” baton in blood” to your file as evidence against them.
- Click on the boards to check them. Use nails together with a hammer to hold boards tight and get the bridge done over here. Put up the bridge, stand on it, and go across.
- Use an axe together with a knife as a way forward. Obtain piece 2/2, “Robert’s body in water,” for your file as evidence against them.
- Save him at Steve’s home, but ensure he is safe from paranormal activity before dealing directly.
Task 10 – Save Steve’s house
- Take bicycle spoke for lock picking or repairs of something else here inside this house door opening tools section;
- Finish the puzzle to gain entrance into the house; enter his room, then click on the picture to collect clue 3/6 –”scratched photo.”
- Remove the bent part from home and use the knife drum to remove it from its place.
- Inspect the refrigerator when clicking it with the mouse cursor. Open the fridge using a knife and obtain 1/4 of the fragment from that place; click on the right door for more proof.
- Put piece 4/6’s “handprint” into your file as evidence against them. Go back and click on well—lay down the broken piece.
- Get into the bedroom, attach the propeller to the steamboat model, and fix it using this nut. Then, obtain evidence 4/6 “newspaper about payments” and a bookmark.
- Press the nightstand button and use a marker to solve the puzzle behind it. Take the crown, then click on the steamboat. Place down the crown and take part 2/4; use a knife to get the key. Place the drum on the drawer, get the key, and then piece 3/4 with the book. Enter the house and leave the book there. Finish the puzzle to receive the alcohol flask next time around.
- Come into the bedroom, where you will find some alcohol pouring onto the floor, then step inside it. Please pick up a clue from under the cloth by rubbing it off. Arrange squares according to the figure seen on it.
- Take away the rag to remove the valve; add a press to do so, which makes piece 4/4 come out. Install the valve there, and press the press release button to bring up part four of four.
- Return to the house, install the fourth fragment, pinch together parts for the triangular lock, and take the key. Unlock the door with that key, go inside, and complete the final puzzle.
Following these steps, you can collect all necessary evidence regarding Steve’s case, save him, and uncover the secrets behind the ghost story and the miner’s death.
Read More: Chapter 1 and Chapter 2