Ghost Case Lian’s House Walkthrough
As a detective Ren Larsen, we have investigated the “Murder House” in Ghost Case video game. Now, we are ready to explore Lian’s House as it is our next place to find clues, as well as the truth behind the scene. In Murder House, we interacted with two victims’ souls asking for help. After analyzing clues in Police Station, we reach Lian’s House. Ghost Case is a thrilling Adventure and Hidden Object video game where the premise focuses on the solution of puzzles, instead of only relying on finding hidden objects.
Welcome to our Ghost Case Lian’s House Walkthrough where we show you what to find and how to solve tricky puzzles. The addition of thrilling soundtracks keeps you fully engaged for endless hours of fun. The game starts with the detective Ren Larsen, who reaches house no 430 holding a few items in his inventory like Map and a letter. To read Ghost Case Walkthrough Murder House, click on the given link.
Ghost Case Full Game Walkthrough – Lian’s House
As prior, you are supposed to solve mysteries using your detective skills. Interact with environment, rooms, and items to discover puzzles with aim of finding their solutions. After reaching Lian’s House, follow the steps mentioned in the Ghost Case Guide.
- Tap on the door to ring the bell and talk to a man who comes to the door. The man closes the door without ending the discussion. So, in the next step, select the letter from the inventory and throw it from below the door.
- Soon, the man offers you a paper with four holes where roman numbers are written.
- During the discussion, you have to make some choices that will determine the ending of the story. Therefore, you should ask the case-related question whom you are about a bit confused.
Go Back to Murder House
After getting a card with holes, tap on the map to select the Murder House location and head to a door with a digital locker.
- Keep the buttons in mind and hit the same buttons after removing the card to open the door.
- Going through the door will lead you to a new room where you must show off your detective skills to find hidden objects.
Room
- Head to the cloth stand and bring all coats to the left side to reveal a cotton wherefrom you can discover a paper.
- Open the cupboard’s drawer to collect a pair of pliers and add it to your inventory.
- On the left side, a sword has been framed on the wall. Bring the sword out of its cover to discover a clue.
- Above the cupboard, a few bottles are there. Arrange them from lower to the filled bottle to open a secret area that reveals a briefcase.
Ghost Case Briefcase Puzzle
Tap on the briefcase and try to open it by merely setting the pattern on the buttons. The puzzle won’t solve until you see a paper available in the inventory. Therefore, see the paper from the inventory and discover the arrangement of bottles, then head to the briefcase and set the shapes accordingly.
- Set the images on the briefcase after watching the paper from the inventory and the bottles available on the shelf.
- Open the briefcase to collect a wire and keep it in the inventory.
- Now head to the inventory, tap a pair of pliers and a wire to get a bent wire that you can use to get a key from the vent.
- Use a key to open the cupboard’s top drawer and collect a torchlight and a notebook from there.
- Open the notebook to discover a page with four diagrams, such as Skull, Vent, Sword, and Shoes.
Note: To find dots, you have to investigate the things mentioned above. Firstly, you should head to the pirate poster glued behind the coats and keep the direction of the pirate’s hand and the red needle of the compass in mind. After that, open the sword to find another clue. Use the torchlight to highlight the other hint from inside the vent. The last clue is hidden within the shoes, so investigate the shoes to find clues.
Set the dots as shown in the image to open the vault and collect the following items: A Half of a broken medallion and a floppy disk.
Police Station
After collecting the following objects, you should move back to the Police Station for further investigation.
- Select the floppy disk from the inventory and insert it into the PC.
- Run the PC and check all data stored into the Floppy Disk. After conducting an investigation, you will discover another location “Anna’s House.”
Ghost Case Anna’s House Walkthrough
Open your map and tap on Anna’s House to go there. The house number is 1014 and you just ring the bell to call someone out.
- Ring the bell and talk to the person who appears at the door.
- Surely, the person will leave you before your interrogation ends; therefore, you should ring the bell once again and show her half of a broken medallion.
- The next scene takes place at a dining table where you interrogate a lady and your first question would be about Medallion.
- After answering all of your questions, she offers you an image drew by Mia.
- Open your map and tap on the newly appeared location (Graveyard).
Graveyard
Visit the Graveyard to find some clues and you can skip the intro. Soon, you will find yourself standing ahead of a grave where lots of ancient objects are kept on the shelf behind the grave.
- Firstly, your goal is to collect a lantern and a matchbox from the area. Merge both objects in the inventory to get a lit lantern.
- Now, keep the lit lantern on the grave to light up the room and start collecting further hidden objects.
- As you keep the lantern above the grave, some shadows will appear behind the objects that you must set in their proper position as shown in the image given below.
- Setting up the shadows will unravel another clue on the sidewall of the grave. Collect a ring with a strange insignia and add it to your inventory.
Police Station
In the next scene, you see how the detective reaches the Police Station to collect more information regarding the newly found ring with strange insignia. After finding information, a new location appears on the map (Store).
Store
Open your map and visit the store to find some information about the ring and the bottle you found behind Anna. Soon, the shopkeeper displays you a book and a doll.
- Collect the doll and add it to your inventory.
- After reading the newspaper, a new location appears on the map, known as Mental Hospital. You have to go to the hospital to investigate a mad security guard.
- Soon, the nurse will take you to the room where you can talk to the mad man.
- There are some clues on the wall that you need to unlock a secret passageway below the grave; therefore, you should keep shapes and the hints the security guard gives you keep in mind.
Here are the clues:
- The wind blew strong at the start – Wind (1)
- Then the sun came out – sun (2)
- The first and the last are the same – wind at the last (4)
- One, two, three, the frog sings – frog comes at third on the grave (3)
Other hints are the following:
- In the end, there will be fire – Fire
- But first, you will see the sea – see
- The moon will light up first – the moon
- And then the hurricane will come – tornado
Read More | Ghost Case Graveyard Walkthrough