Introduction
If you didn’t complete Escape the 100 Room 13 Level 24, click on the given link to jump back and read the walkthrough. There’s another level with a new puzzle and a mini-game to complete. Finding hidden objects may be a tricky task, only for those new to the hidden item video games. We are releasing guides to help you master all levels and escape each room. Similarly, we again jump in with Escape the 100 Room 13 Level 25 Walkthrough Guide to help you unlock new levels.
Can You Escape the 100 Room 13 Walkthrough – Level 25
You are in a Halloween-themed room where a creepy environment awaits you, holding many hidden objects and mini-games. A skeleton is also there sitting on the sofa, but it is useless as no one comes there to assist you to escape the room.
- Tap the “Chandelier” to see the color and directions of the bats, and hit the treasure chest on the floor to set the same thing there to unlock it.
- Open the box to obtain one out of two puzzle pieces and add them to your inventory.
- Tap the painting on the left side of the main door and play a jigsaw puzzle to obtain a stick.
- Head to the figure on the platform near the right wall, let the statue hold the stick, and obtain the bird figure from its second hand.
- Click on the shelf above the fireplace and add the bird to play another mini-game. To find clues, you should go to the right side of the exit door to find the directions of the birds.
- Go back to the fireplace and set the directions to obtain a spider.
- Tap the cobweb painting on the right side and place the spider over there to discover six cat statues displaying different numbers (164325).
- Next, head to the table and enter code (164325) to open the second puzzle piece drawer.
- Tap the skeleton to discover a box where you must add both puzzle pieces to start a mini-game.
- To complete the mini-game, your objective is to lead the ghost to the exit point, but rotate the plate to make a way to the end when you find yourself trapped.
- As the puzzle gets solved, a punch appears and breaks the skull to reveal a key. Collect the key and use it to open the door and escape.