Introduction
We are back with Adventure Escape Mysteries: The Sultan’s Inventor Chapter 2 Walkthrough. The first chapter wasn’t easy as we had to deal with different rooms, objects and played mini-games to find clues. Eventually, we got a key and escaped the room. The second chapter of The Sultan’s Inventor starts in a cell where Zara spent her last night. Unfortunately, the Sultan has died, and everyone blames Zara. She needs your help to figure out what was happened and how to escape the cell. Read our The Sultan’s Inventor Chapter 2 Walkthrough to find all solutions and answers.
AEM: The Sultan’s Inventor Walkthrough – Chapter 2
As mentioned above, Zara spent her last night in a cage because people believed she killed the Sultan. Therefore, you should jump in to help Zara find a way out and prove her innocence.
- At the start, tap the wall area below the window to collect rock and use it to break the chain holding the bed. Drag the bed to the other side of the room and collect a reed stuck in the window.
- Head to the door, open the small window and use the reed to bring a food plate to Zara.
- Select the spoon from the tray and search through the rice to discover a box. Now, you have to solve a puzzle by sliding discs your way.
- To complete the puzzle, try to line up the disc and match their colors, as shown in the image given below.
- As the box opens, collect gunpowder, along with twine; meanwhile, don’t forget to read the note available inside the box.
- To seek the guard’s attention, you have to select the reed from nearby the main door, fill the gunpowder into it, and insert the twine. Head to the left wall and collect another rock from there.
- Use both rocks to burn the twine and collect the “Lit Explosive.”
- Throw the lit explosive outside the window to distract the guard’s attention and let him go to check out what is happening there.
Unlock the Door
- Head to the main door, select the spoon from the inventory, and use it to open all screws to discover a locker upside down.
- The code you have in mind is (7354), but you must struggle to discover the correct code. On the left side of the door, there’s a massive brick that, upon clicking, may unravel the substitute of the current code against the available numbers. The code you may discover will be (2809).
Lock the Guard
- Enter the code to open the door and let the guard come in. Once the guard reaches inside to check who opened the door, you should lock him and escape from there.
Find Secret Passageway
Once you leave the cell, it seems your trouble has been increased many times because everything is burning there.
- Tap the massive bowl to get a chain and head to the dressing table, where you must drag the box aside to open the right drawer for the second chain piece and get a knife from the left drawer.
- Head to the spot where four lamps are lightning up, select chains from the inventory, and fix them there to get a clue.
- Count the number of pieces connected with each chain and keep their shapes in mind.
- Circle – 7
- Star -8
- Triangle – 3
- Square – 9
- Go back to the dressing table, tap the mini-game, and set the numbers following the chain pieces. Open the area to collect an Until Torch and Dungeon Map.
- Select the Until Torch and keep it on fire for a while to get a lit torch.
- Tap the wall between the fountain and torches to press the specific tiles to open a secret passageway. Read the dungeon map carefully and discover the same tiles as the map rooms.
Secret Passageway
- Go through the secret passageway and collect the tongs from above the wardrobe. Now, go back to the massive bowl where the fire is burning. Select the tongs and use them to collect a key.
- Use the key to open the cupboard after going through the secret passageway. Once the wardrobe opens, get a vase from inside and close it to the fountain to fill it with water.
- Now, select the vase full of water and pour it on all four torches to discover the numbers (1342).
- Go through the secret passageway, head to the torches, and light them up in 1342.
Secret Door
- As you light up all torches, a secret door opens, and your goal is to go through it to discover a new room.
- Remove the rug, select the knife to remove the loose tile, and select the vase from the inventory to hold the button for a while until the subsequent opens.
Second Door
- Go through the recently unlocked door and tap the table to collect the lion statue.
- You should go back to the previous room and replace the vase with a lion statue to open the door once again.
- Go through the door and head to the passageway covered with bushes. Select the knife and use it to cut all bushes.
- Now, select the vase and pour the water to remove the dust from the door. Tap the door to discover a new lock where you must solve the puzzle by rotating blue arrows so that they can’t point each other.
Solve the puzzle and go through the door to complete AEM: The Sultan’s Inventor Chapter 2. Follow the link to learn how to complete The Sultan’s Inventor Chapter 3.