After the release of Vanishing Act Adventure, AEM releases another adventure “Sweet Dreams.” It has seven chapters to complete; each is set in a wonderful world. As prior, your job is to search for hidden items, add them to your panel, and use them to solve tricky puzzles. You navigate the land from the detective’s perspective and there’s no system available to help you learn what to find next. Therefore, you should rely on your puzzle-solving skills and discover objects surrounding you. A variety of mini-games are featured to put your detective skills to the test. The ultimate goal of the game revolves around is to solve the murder case by finding clues. Adventure Escape Mysteries has a series of adventures and to find walkthroughs, you can jump to our main post.
AEM: Sweet Dreams is a recently added adventure to the series with seven chapters to explore. This time, the game takes place in a vibrant world where you will discover lots color full items, including candies and friendly creatures. Explore the land your way to find items and use them to solve tricky puzzles. The plot of Sweet Dreams centers on Arlo’s first day of kindergarten. Although he’s confused, you must help him get rid of all problems. In this adventure, the game puts you into the shoes of Revi, a dream manager Arlo. Your job will start as Arlo falls asleep. Stuck anywhere when completing puzzles, read AEM: Sweet Dreams Chapter 1 Walkthrough Guide.
All 7 Chapters Walkthrough Guide
Every adventure of AEM (Adventure Escape Mysteries) has a set of chapters to play. Some adventures come with six chapters, while some have seven or eight. Similarly, Sweet Dreams has seven chapters to play. Our guide spans seven parts; so, you can find the solution to all puzzles easily.
- AEM: Sweet Dreams Chapter 1
- AEM: Sweet Dreams Chapter 2
- AEM: Sweet Dreams Chapter 3
- AEM: Sweet Dreams Chapter 4
- AEM: Sweet Dreams Chapter 5
- AEM: Sweet Dreams Chapter 6
- AEM: Sweet Dreams Chapter 7
1. Control Room
- Key Card: Start by picking up the key card on the floor.
- Sticky Note: Don’t forget to read the sticky note on the machine from Shoku for helpful clues.
2. Control Panel Inspection
- Check the drink on the control panel for additional information from the sticky note.
3. Unlock the Left Door
- Use the key card to unlock the door on the left.
- Passcode: Refer to the sticky note for the colored balls’ sequence:
- Code: Purple, Pink, Purple, Pink, Purple, Pink, Purple, Purple, Purple, Pink.
4. Explore the New Scene
- After the door opens, enter and pick up a hex from the floor.
- Tap the orange button on the hexagonal panel to obtain another hex.
5. Charge the Battery
- Go to your inventory, select the battery, and place it into the charging station.
- While you wait, collect a second hexagonal button from under the stairs.
6. Check Arlo’s Brain Power
- Return upstairs and use the charged battery in the display to reveal Arlo’s brain power.
7. Circuit Flow Puzzle
- Head back to the machine room and click on the large hexagon to enter zoom view.
- You’ll see four colored hexagons. Tap on them to match the shapes according to Arlo’s brain power diagram.
- Once solved, you’ll receive a key. Use it to unlock the door on the right upstairs.
8. Storage Room Exploration
- Enter the storage room and look for stars surrounding you. Tap the desk on the left to collect the husk and console instructions.
- Read the instructions for important details about Arlo and note the date: September 9.
9. Return to the Mechanical Room
- Leave the storage room and head back downstairs to the mechanical room.
- Place all hexes on the board near the stairs to initiate a circuit flow puzzle.
- Rotate the hexes to create pathways between sets of three identical colors. Ensure all pathways are utilized.
- Once solved, the electricity will be restored. Go back upstairs to check the console.
10. Follow the Console Instructions
- Use the instructions to set the dial to match the first line about three lights being on.
- Find the dream distributor and place all your dream tips on it to create an image of Arlo’s dream. Use the rotation button to position each strip correctly.
- Completing this puzzle will cause a drink to spill and damage the console. Read the emergency note that appears.
11. Using the Metal Rod
- Inspect the area to find a metal rod. Use it to break the glass covering the xylophone in the room on the right.
- In zoom view, play the notes in the following order: Green, Yellow, Orange, Turquoise to discover the clue: Yellow, Orange, Red, Green. Play the notes in this sequence to access the secret dream room.
12. Collecting Items
- Retrieve the cloud gem, a sticky note, and a light stone. Look for the crank and five keys.
- There’s a puzzle on the right side of the stairs. Open zoom view and solve it to obtain another light stone.
13. Return to the Console
- After solving the puzzle, return to the console. Place the cloud gem in the slot for the moon jam and head back to the mechanical room.
14. Mechanical Room Tasks
- Select the crank from your inventory and insert it into the machine along with its components.
- This will open a compartment on the right side, revealing a letter. Continue this process until you collect four keys and two sticky notes.
- Before leaving, check for a slot that requires a specific gem.
15. Back to the Storage Room
- Exit the mechanical room and enter the storage room. Use the ladder to reach the upper shelf and drop all the blocks to find sticky notes, six keys, and another light stone.
- Choose the moon jam from your inventory and place it in the slot to receive the star gem.
16. Final Steps
- Leave the storage room and enter the main room. Place the star gem in the empty slot to collect the celestial gem.
- Return to the mechanical room and rotate the crank until you find an empty slot for the celestial gem along with the light stone.
17. Unlocking Keyholes
- Go back to the storage room, select all four light stones from your inventory, and place them around the designated slot. This will reveal 15 keyholes for you to interact with.
Read More Walkthroughs: |Chapter 1| |Chapter 2| |Chapter 3| |Chapter 4| |Chapter 5| |Chapter 6| |Chapter 7|