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Adventure Escape Mysteries: The Squire’s Tale Chapter 8 Walkthrough

Hasn Bg by Hasn Bg
September 6, 2023
in A, Game Walkthrough
0
ADventure Escape Mysteries The Squird Tale

Introduction

AEM (Adventure Escape Mysteries) is a series of adventures where every story has a beautiful cast, graphics, and scenes to share. Similarly, at the end of AEM: The Squire’s Tale Chapter 7, it was revealed that Nira is an antagonist responsible for spreading Monster King rumors across the environment. There are many areas available to explore for finding out how to catch Nira before the time runs out. As chapter 7 ends, you find yourself in a case to escape the prison, rescuing Cedrick and defeating Nira. The objective isn’t as easy as it seems; therefore, you must get help from our guide – AEM: The Squire’s Tale – Chapter 8 Walkthrough Guide.

AEM: The Squire’s Tale – Chapter 8 Walkthrough Guide

In the previous chapter, Cedric and Martin fought very well and defeated almost all enemies on their way; meanwhile, the time has come to face the monster king. As both characters reach the top to defeat the Monster King, they learn that there is nothing like that, and Nira is the antagonist behind all these scenarios. You start your journey from a cage where you must find hidden objects to solve puzzles and play mini-games to find the way out.

  • First, you need to collect a metal bar and use it to break the wall and a sewerage line to get a shiny coin.
  • Give the Shiny Coin to the mouse and get a Silver Needle. Use the Silver Needle to break the lock and escape the cage.
  • You are playing Martin, who needs to find Cedric at any cost to continue your journey and reveal all the dark secrets.
  • There is a handle on the right side that you must pull up to bring a platform out from the ground and collect a Tin Ladle from a small stool on the left side.
  • Go to the room next to your cage, use the Tin Ladle, and put it into the green jelly.
  • Collect some Handful of Rocks from nearby the Jelly three times and put them on the square to make a blast for collecting the following items, including Tin Ladle, Torch, and Cedric’s Sword.
  • Use the Tin Ladle to remove a key from the hole under the fireplace.

Continue…

Read More: |Chapter 1| |Chapter 2| |Chapter 3| |Chapter 4| |Chapter 5| |Chapter 6| |Chapter 7| |Chapter 8|

Related Posts

Tags: AdventureDetectiveHidden ObjectMysteryPoint-and-ClickPuzzleSingle-player
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