Introduction
After investigating the Police Station Headquarters, Kate, Nicholas, and Darius head to the company (Lepat Fishing Company) to arrest Benjamin Lee; in the previous chapter, Kate was trapped, and Darius appeared on the scene to rescue and bring her out of jail. This time, all three characters have decided to go to the company and meet the owner named Benjamin to investigate the case. Lots of secrets will unfold as characters, along with Kate Gray reach the logistics company and start finding hidden objects. Read our The Echo Bay Murders Chapter 6 Walkthrough to get answers and solutions.
The Echo Bay Murders Walkthrough Chapter 6
All three characters embark on a journey to investigate the company they found after solving many tricky puzzles. The level starts with Kate interrogating Benjamin Lee, and as the discussion reaches its end, you should begin investigating the scene to discover hidden objects.
- Firstly, collect a Torn Note from the right side and tap on the ship to explore it.
Ship
- Secondly, open the drawer of the blue table to discover the second Torn Note. Open the second drawer to obtain Binoculars and a knife from the third drawer.
- Use the knife to cut the net and open the red box to collect the following items: Hammer and Chisel.
- Select and use the Hammer and Chisel to remove the drum’s lid and get a key from inside it.
- Use the key to open the trapdoor and get the third Torn Note and a Hook from inside it.
- Select the hook, bring it close to the stick above the blue table, and obtain a Logging Hook.
- Leave the ship for a while and go outside to bring a drum out of the water using the Logging Hook.
- Use Hammer and Chisel to open the drum and obtain the fourth Torn Note.
- Before heading to the ship again, you need to see the paper and try to discover and count the same objects to get the passcode.
- Go back to the ship, head to the computer, and enter the passcode (7498) to unlock the drawer and collect a Garage Remote from inside it.
- Leave the ship for a while, select and use the remote to open the garage gate.
Garage
- As the garage door opens, obtain a Satellite from the spot and add it to your inventory.
- Fix the Satellite on the ship after selecting it from your inventory, go into the cabin, and head to the second screen where you find the radar issue has been fixed.
- Tap the Scan button to unravel a mini-game wherein your objective is to fill the correct green tiles following the number they are showing; however, press the correct tile to turn it into the green color or hit the same button again to turn it red.
- Your first evidence is Underwater Crates, and they will be added to your diary automatically.
- Ask about hidden crates as Benjamin comes out along with Darius and grabs the crowbar from between boxes as Benjamin leaves the scene on his ship.
- Collect a ladder from the left side of the building and place it near the front wall to open up the second window.
- Go through the second window you recently opened and investigate Benjamin’s office.
Benjamin’s Office
You are now in Benjamin’s Office, where finding hidden objects is your ultimate goal, and playing mini-games to find clues for the completion of mysteries.
- Tap the cupboard and get a small key from The Sailor’s Journey book.
- Slide the painting of sea waves with green leaves a bit to discover a Journal Page.
- Open the cabins of the cupboard to discover the second journal page and head to the table, open its drawer to get a corkscrew.
- Use the key to open the third drawer and obtain Luca’s Journal.
- Tap on the chair to discover the Step Stool under the table and click on it to grab.
- Open the drawer on the right side to collect the Journal Page.
- Select the corkscrew from the inventory and bring a Journal Page out of the bottle above the cupboard.
- Before seeing the Journal Papers, click on the screen to discover the clue and figure out the code. Head to the screen and enter the password (VYFC) to unlock the computer and read emails after tapping on the message icon.
- Tap the second icon to discover a secret vault hidden in the wall. Now, your ultimate goal is to crack the locker by finding the code that is only possible if you head to the painting hanging on the wall and count the same objects.
- The code you need is 3478, and you must be careful when rotating the dial because you have to rotate anti-clockwise for 3, clockwise for 4 and 7, and anti-clockwise for 8.
- Open the vault to get the Crane Key and leave the office for a while.
Crane
- As you leave the office, Benjamin returns. Select the key, tap the crane to start the engine, and play a mini-game.
- When playing the game, your objective is to lift the green crate out of the water by removing the other crates.
- Once the puzzle gets completed, open the green container, and you will discover Human Remains.
That’s the end of The Echo Bay Murders Chapter 6 Walkthrough.