Introduction
In Chapter 7, you will achieve a new ability that will help you see through a lens to discover unseen objects. The chapter starts with a discussion between two female characters, named Moira and Euphemia. Moira needs your help to answer a few questions; however, leaving answers to questions correctly may bring Euphemia closer to the protagonist. Once the said character comes close to the protagonist, she must grab and use the whistle to call the dog. Here, you will play several mini-games, each different from the others. If you are new to the game and don’t know how to find hidden objects and reach the end, read our AEM: Haunted Hunt Chapter 7 Walkthrough to find all solutions and answers.
AEM: Classic Haunted Hunt Walkthrough – Chapter 7
Chapter 7 starts with a thrilling scene and a discussion between Moira and Euphemia. As the story proceeds, you will discover both characters fighting each other, and soon, Moira will find herself tied with a chair; however, she can now transform into Euphemia as she had touched her during the fight.
The game displays a lot of dialogue, and answering each one may bring Euphemia closer to you. Here, your objective of bringing her close to you is to catch the dog whistle around her neck. Answers to all questions are given below:
- If these bonds are like that broken wand, I’ll easily escape.
- I can outrun you. It’s taking you forever to fix that trap.
- You’ll have to hunt me again here if you don’t secure the bonds.
- So you disapprove of Otto’s broken practices?
- You’re right. His wealth is an illusion of security.
- Let me try finding your personal demon.
- Nothing
Now, Euphemia was setting up the trap to capture the supernatural; therefore, you are responsible for reversing the process to capture the human.
To understand the mystery, switch to Euphemia mode and find connections between images on the box you are holding. Once you find the links, set the pictures from the supernatural to natural creatures to reverse the process and say goodbye to Euphemia.
- Firstly, switch to Euphemia mode and discover the box on the left-bottom corner of the screen using a small window to see the arrangement of gems.
- Next, tap the strange device next to the blue chair and arrange the gems (Star, Triangle, Two Corners, Star, Round, and Square) as you recently discovered on the box.
- Select the human mode and start searching for other hidden objects using your detective powers.
- You can obtain a Beam Wand from the same box you recently cracked a miniature sword from the table near the cupboard, a miniature helmet from above the closet, a miniature horse from the shelf, and the second miniature helmet from the table on the right side below the dog.
- Head to the black coat to discover and get the Miniature Shield and the second Sword. Next, remove the blue seat of the chair to find the second Miniature Shield.
- Tap the cupboard and add all miniature objects there to solve a puzzle, but first, see through the binoculars to discover clues, and don’t forget to connect the Beam Wand with the device.
- After that, head to the cupboard and arrange the miniature objects: Sword, Shield, Horse, Shield, Helmet, Sword, and Helmet.
- As the cupboard gets opened, you can obtain a halberd and use it to break the left side box for Euphemia’s Key.
- A box above the Piano requires you to add colors to unlock it.
- Firstly, you should tap the yellow-colored seat next to the chair and see through it to discover clues after switching the mode.
- Secondly, head to the piano, tap the box, and set the colors to unlock it. You should keep in mind that colors will only be displayed if you are selected Euphemia mode.
- Leave the Euphemia Mode and use the Beam Wand to set the colors: Yellow, Black, Yellow, Blue, and Purple.
- Use the key to open the same box and wait until the door opens. Go through the door to complete AEM: Classic Haunted Hunt Chapter 7.
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