Introduction
Are you ready to escape the room where dozens of Christmas decorations have been kept to keep you on hold? It would be the second Christmas-themed room you interact with to find the way out in the game, as a room has already passed away of the same nature. To complete the level, you have to be a detective and get rid of all the planted puzzles to keep you here.
It is a beautiful room where finding hidden objects is your ultimate job; however, opening gifts isn’t allowed, except for a few ones that are holding clues to help you escape the room. Firstly, you should try to discover clues, but if you fail, then ask us to jump in with our Escape the 100 Room 13 Level 16 Walkthrough Guide that holds all answers and solutions.
Can You Escape the 100 Room 13 Walkthrough – Level 16
- Head to the sofa to collect a puzzle piece and place it on the red box on the floor.
- Tap the cupboard on the left side to see the alphabets (GDYZ) on it and keep them in your mind.
- Next, go close to the box and set the alphabets as you found them on the cupboard to unlock the box. Collect a Christmas tree from the crate and add it to your inventory.
- Select and use the Christmas tree to decorate the house on the right side next to the sofa. Once you place the tree, the door opens to offer you a carrot.
- After that, head to three statues on the table and place the carrot on the snowman to obtain a handle.
- Place the handle on the cupboard to open it and get a small snowman figure and a stick.
- Go back to the table, select the stick, and put it into the handle of the Santa Clause to get another Puzzle Piece.
- Get ready to play a mini-game for the third puzzle piece that will be in your inventory when you set the pieces of the board fixed on the wall behind the table.
- Place the puzzle and move them as shown in the image given below to obtain a horn.
- Select and place the horn on the goat’s head kept next to the Santa Clause and Snowman.
- Head to the door to add both pieces to the door to complete the butterfly and unlock it using the key the spider offers.
Read More Guides: |Chapter 17| |Chapter 18|