As the name implies, Rooms and Exits – Chapter 4 (Level 2) is set in a school having several desks, a blackboard, and learning equipment. The door is locked and you are here alone to find the way out. It wouldn’t be easy to get out of the room without solving puzzles and playing mini-games; therefore, you should hone your detective skills because it will help you a lot during the journey.
You must navigate the room your way to find hidden objects and keep them added to your bag featured at the right-top corner. It is your inventory where you can use, examine, combine, or dismantle objects to use for yourself to solve puzzles and get rid of problems. Mini-games are also featured to keep entertained and make puzzles difficult to solve. If you aren’t getting any solution, use this Rooms & Exits – Chapter 4 Level 3 Walkthrough Guide to solve puzzles.
Rooms and Exits – Chapter 4 Level 3 High School
Welcome to a Classroom fully loaded with tricky puzzles. Find hidden items and start solving tricky puzzles to get the key. Escaping the Classroom is your only goal and for that, you need to solve puzzles, play mini-games, and get a key.
- First, tap the teacher’s desk near the blackboard and interact with it to open the zoom view. Play a mini-game on the computer to solve the puzzle and open the drawer.
- Examine the drawer to get a Remote and Cable that will be added to your bag upon getting tapped.
- Use the table to power the screen near the window and play a Pac-Man mini-game where you are tasked with eating dots within two minutes and getting a password (1590).
- Head to the door on the right side, enter the passcode 1590 to unlock the door, and go through it to get into a new room.
Enter the Hall
Going through the door may lead you to a hall where a few items are available to examine for finding hidden clues and items.
- Near the door, there’s a red box that should be opened to get a Fire Extinguisher.
- Tap the small storage cabinet under the basin to reveal a mini-game and must drag tiles to solve the puzzle. Once you solve the puzzle, get a Bulb from the drawer you open play a mini-game, and pick up batteries from the basin.
Return to the Classroom
- Go back to the classroom and tap the globe near the window. Open your bag to choose the bulb and put it on the holder inside the globe. It will show you a few numbers in different colors.
- Tap the storage cabinet on the left side and set the numbers following their colors: Green (20), Pink (17), and Yellow (39).
- Afterward, the storage cabinet gets open and lets you collect a Puzzle Piece.
- Now, you must open your bag/inventory to combine the remote and batteries. Next, use the remote to bring a curtain down and get clues like (QUAILS).
Go to the Hall
After getting the alphabet, head to the blackboard to figure out the code and return to the hall where you discover lockers.
- Tap the red locker and enter the passcode (234197) to open it and get the button. Go back to the classroom and fix the button on the Air Condition.
- As it starts to spark, use a fire extinguisher to make it cool and get a key. Go to the hall, tap the white-colored box on the right side near the door, and use the key to open it to discover a circuit.
- Now, connect identical fuses dragging a line from point A to B without colliding any other line of different color, and solve the puzzle to get another puzzle piece.
- There’s a showcase on the left side near the door and put both puzzle pieces there to play a mini-game. Complete the image by playing a jigsaw game and opening the cabinet to get a key.
- Use the key to unlock the door and escape.
Congratulations!
Read More: |Chapter 4 – Level 1| |Chapter 4 – Level 2| |Chapter 4 – Level 3| |Chapter 4 – Level 4| |Chapter 4 – Level 5| |Chapter 4 – Level 6| |Chapter 4 – Level 7|