Introduction
Pharaoh’s Bride is the third chapter in the Rooms and Exits video game released for mobile devices. It has three chapters; each comes with several levels to complete. No two rooms are identical, and the game features a series of puzzles to solve. Meanwhile, there are dozens of mini-games to play. There’s no way to reveal what to find next; however, you can examine clues and other locations to guess what objects you need to solve puzzles. A hint system was introduced, but it costs you in-game coins. The only thing that could help you is your puzzle-solving skills, so you should rely on your detective skills and find hidden objects to unlock the door. Every exit point opens a way to the new room loaded with challenges and mini-games to play. If you need any help, read Rooms and Exits – Pharaoh’s Bride Level 7 Walkthrough Guide.
Rooms and Exits: Pharaoh’s Bride Walkthrough – Level 7 (Art Museum)
Level 6 had two areas to explore; finding hidden objects wasn’t easy. This time, you are welcome in an Art Museum holding two areas for exploration and finding hidden items to solve puzzles. If you are new to this game, read Rooms and Exits – Chapter 3, Level 7 Walkthrough Guide to find answers and solutions.
- Interact with the board near the door to open the puzzle and rotate pieces to complete the image. Once you solve the puzzle, the game offers you Puzzle Pieces.
- Head to the box near the door on the left side, obtain a lighter nearby and enter the passcode (5342) to open it for a Light Bulb and Pump.
- Next, tap the pumpkin light object amidst the level and tap its particular piece to run a mini-game, wherein your goal is to draw a line, as shown in the image below, for the following items: Balloon.
- Open your inventory, select the Balloon and Pump, and hit the “Combine” button. Now, use the Balloon from your panel and fix it on the horse to get a Fan.
- Afterward, head to mini-games on the left side and lead a metal ball to the end point in all three puzzles for Puzzle Pieces.
Enter the Hall
There’s a door on the left side, and going through the door may lead you to the Hall, where you will discover another door.
- Go through the door to the new room and find a Spray Bottle from the spot, Puzzle Pieces, and a Small Box.
- Discover paintings on the left side; use Spray, Lighter, and Fan to clean them. Go through the right side to notice colors and head to the floor where you have to play a mini-game to tap particular octopus legs coming out of the water: Blue, Pink, and Purple.
- Once you solve the puzzle, the game adds Puzzle Pieces to your bag for later use.
- Leave the Hall and enter the first room, tap the painting behind the man statue, and adjust all puzzle pieces to start a mini-game where your goal involves you completing a picture.
- After finding the solution, the game displays a code on the painting (7691) and a button that should be pressed to see the code.
- Head to the platform under the statue and type the code (7691) to reveal a mini-game. Solve the puzzle to bring both statues close and obtain a Key.
- Now, go to the Hall and visit the room on the second floor. Tap lights on the ground to open the zoom view and set to turn them on. The first light would be on by merely setting a few shapes; the second light requires you to use a key from your panel, and the third light tasks you to set wires. A bulb is missing in the fourth light you must use from your panel and notice numbers on both walls (80157).
- Go to the first room, head to the exit door, and dial the passcode (80157) to open the door and escape.
That’s the end of Rooms and Exits: Chapter 3 – Level 7 Walkthrough.
Read More: |Rooms and Exits Chapter 1| |Rooms and Exits Chapter 2| |Chapter 3 – Level 1| |Chapter 3 – Level 2| |Chapter 3 – Level 3| |Chapter 3 – Level 4| |Chapter 3 – Level 5| |Chapter 3 – Level 6| |Chapter 3 – Level 7| |Chapter 3 – Level 8| |Chapter 3 – Level 9|