Introduction
Newly released Chapter in Rooms and Exits: Escape Room Games has fifteen levels and different locations to navigate. Becoming a detective has never been easy; however, having dedication and puzzle-solving skills may help you achieve your goal efficiently. Rooms and Exits – Chapter 3 introduces you to fifteen new locations, each with different areas to examine for hidden objects and mini-games to play.
The graphics and sound effects are exquisite; however, the gameplay is challenging and may puzzle your mind. Although the game features fifteen levels, only five are available to unlock and play. If you are new to the game or don’t know how it works, read Rooms and Exits – Chapter 3 Walkthrough Guide.
Rooms and Exits Chapter 3 Walkthrough – Level 2 (Power and Security)
After completing Pharaoh’s Tomb Level, you are welcome to a modern world where went wrong with the power circuit and electricity was cut off. Unfortunately, you also have been trapped in the exact location. Now, your ultimate goal is to find the problem, resolve it to restore the electricity, and search for the way out to become the world’s best detective. Keep reading Rooms & Exits – Chapter 3 Level 2 Walkthrough to find answers.
- First, open the circuit box to interact with the board and play a mini-game. The board holds several squares with a printed lines on them. You must attach the lines so that Point A and Point B connect.
- Go through the left-side doorway to enter a new room and find hidden objects to find the way out.
Enter the Room
- As you enter the room, tap the blue-colored cabinet to open the zoom view and click on the hand sign to run a mini-game.
- You must slide puzzle pieces and lead the red-colored ball to the exit point to solve the game.
- Open the cabinet to collect a Piece of Paper and examine the top of the closet with a Hammer.
- Interact with the bench to discover a purple-colored shirt and search its sleeves for a Screwdriver.
- Now, go to the right side and tap the top shelf to open the zoom view; search the small black-colored box to discover the second Piece of Paper. Now, search out the second shelf to find a Light Bulb.
Return to the Hall
Go to the hall where you have solved the board mini-game. Below the circuit board, you will discover a box holding a wrench.
- Tap the box to open the zoom view and collect the Wrench.
- Afterward, go to the room, tap the workshop table on the right side, and open your bag. Select the bulb from your panel and fix it on the holder.
- Please turn on the bulb to find the clue and tap the board next to it to place all tools, including Wrench and Screwdriver.
- Now, your goal is to set all tools following the lines that appeared on the wall after putting the bulb into the holder.
- You must set the tools following the clock needles, such as 3 O Clock (Wrench), 6 O Clock (Hammer), and Five O Clock (Screwdriver).
- Afterward, obtain the duct tape and scissors from the secret drawer that will open once you solve the puzzle.
- Go to the first room and obtain the third Piece of Paper from the blue-colored chair.
- Open your bag/inventory, select all paper pieces, and click the “Combine” button to get a clue (149).
- Head to the red box near the doorway, enter the passcode (149) to open it and obtain a Fuse.
- Go to the first room, head to the circuit board, select the fuse from the inventory, and put it on the board. Now, open your panel to combine the scissors and the duct tape to get a Piece of Tape. Put the tape on the wire which is sparking.
- Turn on the fuse you recently put on, and find the board near the right side door to switch on the button.
- As you hit the button, the TV will turn on, displaying you a camera with red light turned on.
- Examine the screen and tap the door icon to discover the screen asking for a passcode. To get the passcode, you have to play with cards on the table and search for the number 1496.
- Go to the TV and enter the passcode (1496) to open the door. Go through the doorway to complete the second level of Rooms and Exits – Chapter 3.
Read More: |Rooms and Exits Chapter 1| |Rooms and Exits Chapter 2| |Chapter 3 – Level 1| |Chapter 3 – Level 2| |Chapter 3 – Level 3| |Chapter 3 – Level 4| |Chapter 3 – Level 5|