Paper Bride 5 introduces thrilling gameplay for players willing to experience the Chinese Folk Lore. There is a variety of stories to unfold and puzzles to solve. You don’t need to be a detective; having puzzle-solving skills are enough. Start working to find clues, combine them to find hidden items, and then utilize items to solve tricky puzzles. It offers gameplay similar to that of other games in the series. It serves as the fifth installment released with five chapters to complete.
To solve puzzles, you must first collect a Ticket from the counter and use it to open the entrance. Soon, you will meet Xiao Cui and watch the play together. Something suspicious happens when the fire erupts and takes over the stage, leaving you locked inside; however, all other patrons disappear. Your first goal is to extinguish the fire, which becomes possible only when you use a fire extinguisher. If you are new to this game and don’t know how to solve puzzles, read the Paper Bride 5 Chapter 5 Walkthrough Guide to become the master.
Paper Bride 5 Chapter 5 Walkthrough – Mengyan
- Step into the ancient tree’s cavity and be teleported back to Xiao Tao’s childhood. While there, carefully investigate the circle of dolls for essential hints to guide your next moves.
- Use the insight from the dolls’ circle to adjust the wall switch. This involves aligning it strictly with what you saw in the picture so that everything fits well.
- Unlock the door and interact with a mysterious figure behind it who will give you the precious Candy necessary for your journey.
- Go through the palanquin to find where Crayon is hidden. Later, this tool can play a significant part.
- A study notebook was placed on top of the palanquin for some additional clues. These remarks may help you question what has happened till then and solve future puzzles.
- Look out for Metal Rod on the writing desk and take it. What purpose does it serve in the challenges ahead?
- Return to the classroom and present Candy to the children beside the doll. Their reaction might give you some important information or open up new possibilities.
- Look around for large buttons and balls on the floor, then pick them up. They look like trivial things but are the keys to challenging puzzles.
TV Aerial Puzzle
- Rename Metal Rod as a makeshift TV antenna, thereby changing its length and position, which are vital to get the proper signal settings.
- Carefully change the length and direction of the antenna, as shown in the picture, so that its accuracy opens the way for the next piece of the journey.
- Channel rotate monitor according to strict sequence: Turn left thrice at 3 times, move right five times at 7 times, turn left twice at 5 times, move clockwise once again by one position (6), and turn left twice more at 1 time.
- Check images on monitor screens because they have vital details showing the next steps.
- Use information from the TV set as input code 37561 to unlock access into Ancient Bell plus the Photo that would matter most during your quest.
- Enter Yuanfeng’s dream through the classroom and use the Photo as a key to unlock hidden memories and new paths.
- Get Record from Hook, a piece of the past that you will find deeply meaningful in your journey
- Put Ancient Bell on its holder; this will initiate changes in your environment, allowing you to enter other rooms.
- Go up to the glowing door and tap it so stars increase in the Big Dipper. Then, press against the appropriate item depending on the number of stars. Now, 1 for Bell, 3 for Shadow Puppet, 5 for Gong, 6 for Umbrella, and 7 for Wine Jug.
Carryon Puzzle
- Apply Crayon onto the chest puppet Puppet – one of the essential characters playing a part in the unfolding story.
- Collect Small Head from the diorama, another tiny yet significant element in the grand jigsaw puzzle you pieced together.
- Take down TV antenna since it has fulfilled its purpose. It could uncover unexpected things or change surroundings as well. Puppet on the miniature stage located within a nightmare opens up a fissure and takes you deeper into Tu Fusheng’s dream.
- Attach the Heavy Button to the Doll in Tu Fusheng’s dream and link it to the Tao MenPuppet puppet hanging on the scale. This will shift the balance of the system and open up new pathways.
- Look up at the ceiling and take down the Big Key. It is a key that is important for further progress in Dreamscape.
- Check out the board and collect Tile, another aid to crack the next set of puzzles.
- The arrangement of pieces on the go board gives a subtle hint: study them carefully to unveil hidden secrets.
- Use a Large Key to unlock the floating door next to the nightmare, leading you into the mysterious Pavilion of Millet Dreams.
- Using information from clues from the board and journal, adjust the switches on the cabinet to open it. You will find essential objects that will serve as checkpoints for further journeys.
Record Player Puzzle
- Tap shadow puppet to stop the record player’s rotation, then change the Record. It will affect the dream mood and make the narrative different.
- Tap the shadow puppet again when nostalgic music starts playing so that a somber reflecting atmosphere replaces Dreamscape– this metamorphosis allows the discovery of new chances and things.
- While nostalgic music plays in the background, search through the dollhouse, where you will find a family portrait trait with sentimental significance containing imperative details about preceding occurrences.
- Stick Small Head onto a clay figurine inside the dollhouse; once the dollhouse lines up, the Puppet Puppet, similar to Yuanfeng, is closely visible nearby.
- Take Yuanfeng’s Puppet and hang it on the scale in Tu Fu Sheng’s dream again, adjusting the balance slightly anew, thus triggering events after that.
- Read carefully the books on the shelf along with the journal for more hints. These writings contain vital information which should determine your subsequent steps.
- While nostalgic music goes on, Ball shadows children around the doll. Their reaction allows you to get the Drawing needed for progress.
Tile Puzzle – How to Solve
- Go back home, Tao, and cautiously put Tile plus Family Photo into the sliding puzzle on the offering desk.
- Move puzzle pieces strategically to ensure that Tao Mengyan does not end up near walls or touching red-bordered tiles. This puzzle solution will give you a Cloth Tiger and a Toy Caterpillar.
- Place the Cloth Tiger inside the circle of dolls to start a series of events enlightening the whole circle.
- Puppets hanging on the scale have their names written in Chinese characters like 寅戌子酉, which should be used to illuminate the doll circle clockwise. The four spaces are between subsequent characters. (寅戌子酉丑辰午未巳申亥卯) Do it till the end and collect Zhong Ziyi’s Puppet.
- Hang Zhong Ziyi’s Puppet on the scale in Tu Fusheng’s dream so that the Photo pops up.
- Pause the shadow puppet playing in the record player and stick a Photo across its face to make the music brighter, making this dream light again.
- While happy music plays, put crayons and Drawings on the classroom desk. Completing Drawing means getting indispensable books for the next step of your journey.
- Put the Books on the bookshelf at the Pavilion of Millet Dreams, doing it carefully to open up another puzzle.
- Rearrange books as per what you have seen in the picture after getting hints from Tu Fusheng’s vision. This will enable you to get a strange Cube.
- Fit the Cube into where it is lacking within a puzzle above the window board. This problem, when resolved, reveals a small bag that will be necessary in the future.
Solve Rain Puzzle
- The rain should come down onto the objects illustrated below so you can make out Butterfly Jade by adjusting fish statues in a diorama and opening umbrellas while it is raining outside.
- Arrange them from top to bottom inside a nightmare-situated stone pillar; this will help unlock a final door, ultimately bringing one’s journey to an end.
Congratulations! You have completed the last chapter of Paper Bride 5.
Read More Chapters: |Chapter 1| |Chapter 2| |Chapter 3| |Chapter 4| |Chapter 5|