Introduction
After giving the glass of wine to the witch, you must pursue your adventure of finding hidden objects. Interact with the environment surrounding you to discover mini-games and find clues. Use the picklock to open the door and go through it to reach the Room where you find a well-furnished area. Here, you have to interact with the cupboard on the left side, tap the table to discover items, and utilize them to solve puzzles and mini-games. Read Legendary Tales 2: Release the Ancient Walkthrough Guide for the answers and solutions.
Legendary Tales 2 Walkthrough – Release the Ancient
Select the hidden objects you found in previous tasks and utilize them to get hints and clues on solving upcoming puzzles.
- First, tap the sailor’s right side and keep the figurine on the platform after selecting it from your inventory. It will reveal a mini-game holding a few elements.
- To complete the mini-game, you attach pieces of the same color.
- Once you complete the puzzle, the game gives you a Figurine, which will beFigurineo your inventory as you click on it.
- Hit the back button and tap the bench on the right side to pick up a spyglass.
- Head to the entrance and use the picklock to unlock the door.
Get into the Room
- Now, you are in the room where you have to go to the table to pick up the Manuscripts and select the sign to fix it on the box to open it.
- As the box opens, pick up tweezers and scissors from inside it.
- Go outside and head to the bench on the right. Select the tweezers from the inventory and use them to remove a coin from it.
- Go into the Room, select the Spyglass, Room open up its screw using the coin you recently collected to get a Lens.
- Head to the table and put the lens on the frame to make it a magnifying glass.
- Tap the red curtain to get it aside and find fifteen hidden objects.
Find 15 Hidden Stars
After finding all-stars and a book inside the closet, you should hit the back button and go to the bookshelf on the right.
- Select the book from the inventory and place it with others in the cupboard to open up a secret section holding an Inkwell. Please pick up the Inkwell from the spot and add it to your inventory.
- After that, tap the bed’s foot side and click on the fixed box to start a mini-game.
- Select the figurine fFigurineinventory and pFigurineover there to open the doors to the mini-game.
- Next, select the soap from the closet that opens as you complete the puzzle and add it to your inventory.
- Tap the kid’s hand sleeping on the bed, select the soap to bring the ring out, and add it to your inventory.
Take Downstairs to reach the Cage.
- After getting a ring, you should hit the back button and take it downstairs to reach your earlier position. Head to the Cage on the left side of the stairs and use the Ring of the Archwich to open it up.
- Head to the boxes inside the Cage that require opening elements, that require only elements the elevator upstairs, and head to the boxes on the left side; use scissors to cut the net and get the second element.
- For the third element, tap the monster statue of the sailor and use the scissors to get the third element.
- Before going to the basement, enter the room, head to the table, selecRoomeInkwelll, and look through the magnifying glass.
- After watching the symbols on the paper, you should draw them on a blank paper and add them to your inventory.
- Hit the back button twice to reach the basement, where your ultimate goal is to add the elements to the box.
- Select the paper and keep it on the left side of the box. Play the mini-game, keeping the symbols in mind, and solve the puzzle.
- As you solve the puzzle, the game opens the coffin, holding a man tied with ropes.
- Use the scissors to cut the ropes and enjoy the cut scene.
Read More: |Task 1| |Task 2| |Task 3| |Task 4| |Task 5| |Task 6| |Task 7| |Task 8| |Task 9| |Task 10| |Task 11| |Task 12| |Task 13| |Task 14| |Task 15| |Task 16|