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Call of Duty: Warzone Season 1 — Massive Resurgence, Rally Point and Loaded Resurgence Explained

An Operator holds a rifle in front of a burning building in Call of Duty: Modern Warfare 4
An Operator holds a rifle in front of a burning building in Call of Duty: Modern Warfare 4
Quick Summary

Call of Duty: Warzone Season 1 launched three new limited-time playlists alongside the Hajin and Zodiac maps: Rally Point, Massive Resurgence and Loaded Resurgence. Here's exactly how each mode's respawn rules work, plus what the new Redeploy and Loadout Stations do.

Call of Duty: Warzone Season 1 didn't just swap in two new maps for Modern Warfare 4 — it quietly launched three separate limited-time playlists that each handle respawning in a completely different way. If you've dropped into a Season 1 lobby and found yourself confused about why your squad wasn't instantly erased after a wipe, or why there's suddenly no gas circle at all, the mode select screen is the reason.

Here's exactly how Rally Point, Massive Resurgence and Loaded Resurgence work, and what the new Redeploy and Loadout Stations scattered across the maps actually do.

1. Three New Ways to Respawn, One Big Season 1 Update

Season 1 arrived on November 6, 2026 and brought full Modern Warfare 4 integration to Warzone. The free-to-play battle royale swapped its long-running Verdansk map for Hajin, a new battle royale location set on the Korean Peninsula that doubles as the map for Modern Warfare 4's DMZ mode, and introduced Zodiac, a new, more compact Resurgence map built around a fictional drone manufacturing facility in South Korea. Verdansk and Rebirth Island haven't been retired — Activision has confirmed both will return later in the season, just without a firm date yet.

An Operator holds a rifle in front of a burning building in Call of Duty: Modern Warfare 4
Call of Duty: Modern Warfare 4 fully folded into Warzone with the Season 1 update on November 6. Image: Infinity Ward / Activision

Alongside the maps, the new Zipline Launcher, Grabber Drone and Elite Perks also went live, and the follow-up 1.112 patch cleaned up stability and anti-cheat issues a few days after launch. What hasn't gotten as much attention is the trio of new playlists built specifically around Hajin and Zodiac's different respawn rules — and they change how a match plays out far more than a new gun or perk does.

2. Rally Point: Zodiac's No-Circle Training Ground

Rally Point is the most experimental of the three. It's a limited-time mode for up to 20 players on Zodiac, and it strips out the two things every battle royale match usually ends with: there's no shrinking gas circle, and Resurgence redeploys are effectively unlimited for the length of the match. Activision has described it as a "training ground experience" rather than a traditional win-or-lose match.

Because nobody gets permanently eliminated and there's no circle pushing players together, Rally Point plays more like a persistent combat sandbox than a standard round of Warzone. Squads can drop in and out freely rather than committing to a full match from the jungle plane to the final circle, which makes it a low-stakes way to test out a new weapon blueprint or get comfortable with Zodiac's layout before queuing into something with real stakes.

A squad of Operators moves through an autumn forest in Call of Duty: Modern Warfare 4
Squads can drop in and out of Rally Point without committing to a full match. Image: Infinity Ward / Activision

3. Massive Resurgence: Taking Redeploys to a 120-Player Map

Massive Resurgence takes the opposite approach. Instead of removing the circle, it takes the redeploy rules Warzone fans know from Rebirth Island and Resurgence modes and applies them to Hajin, the full-sized 120-player battle royale map. That's a genuinely different experience from classic Resurgence playlists, which have historically run on small, dense maps built for constant action — Hajin is built for a 120-player free-for-all with vehicles and long sightlines.

Squads can keep redeploying teammates as long as at least one member survives, the same core rule Resurgence has always used, but unlike Rally Point, Massive Resurgence still closes in with a gas circle as the match goes on. In practice that means early fights feel like classic Resurgence chaos with constant respawns, while the back half of a match tightens into something closer to a standard battle royale finish once redeploys become harder to pull off and the circle forces the remaining squads together.

4. Loaded Resurgence: Skip the Loot, Drop In Ready

Loaded Resurgence is the most straightforward change, and arguably the most immediately useful for players who hate the first ninety seconds of looting. It's a 44-player mode that runs across both Zodiac and Rebirth Island, and instead of parachuting in with nothing but a pistol, every player drops in with their own custom loadout already equipped — the same weapon, perks and equipment they'd normally have to earn with a Loadout Drop or a Buy Station purchase.

That single change speeds up the pace of a match dramatically. Gunfights start almost immediately after landing instead of after a round of looting buildings, which makes Loaded Resurgence a good fit if you want to practice with a specific class setup without grinding through early-match scavenging first. It's also a useful way to get a feel for the weapons covered in the full list of Modern Warfare 4 launch Operators and weapons without needing to find them on the ground.

Operators move through a rocky canyon near a waterfall in Call of Duty: Modern Warfare 4
Loaded Resurgence drops every player straight into the fight with their own custom class already equipped. Image: Infinity Ward / Activision

5. Redeploy Stations and Loadout Stations: The New Map Furniture

Season 1's patch notes also quietly added two new fixtures to the map itself, separate from any specific playlist. Redeploy Stations let a player immediately redeploy to another location on the map, essentially functioning as a fast-travel point rather than a straightforward Resurgence respawn. Loadout Stations let you change your equipped loadout on the fly, similar in concept to a Buy Station loadout drop but tied to a fixed map location instead of a cash purchase.

Activision hasn't published deeper mechanical details — things like cooldowns, exact spawn locations or whether they're shared resources a whole lobby can use — so treat them as a recent addition still being figured out by the community. What's confirmed is that they exist independently of Rally Point, Massive Resurgence and Loaded Resurgence, meaning you'll likely run into them in standard Hajin and Zodiac matches too, not just the three launch playlists.

An Operator wearing a gas mask watches a military helicopter fly overhead in Call of Duty: Modern Warfare 4
New Redeploy and Loadout Stations are showing up across Hajin and Zodiac independent of any single playlist. Image: Infinity Ward / Activision

6. Which Mode Should You Actually Queue Into?

Each of the three modes is built for a different mood. If you just want to mess around with a new weapon blueprint or learn Zodiac's layout without any real risk, Rally Point's lack of a circle and unlimited redeploys make it the closest thing Warzone has to a practice range. If you want the chaos of classic Resurgence but on a much bigger map with more room to maneuver, Massive Resurgence on Hajin is the one to queue into — just remember the circle does eventually close, so don't get too comfortable treating it like Rally Point. And if looting is your least favorite part of a match, Loaded Resurgence on Zodiac or Rebirth Island gets you into real gunfights the fastest.

Because all three are listed as limited-time modes, none of them are guaranteed to stick around for the rest of Season 1 in their current form — Warzone's playlist rotation has historically swapped limited-time modes out every few weeks, so it's worth trying each one early rather than assuming it'll still be in the list next month.

For the bigger picture on everything else Season 1 changed, the full rundown of what's new with Hajin and Zodiac covers the maps themselves in more detail, and the site's full archive of Call of Duty guides has coverage of the DMZ side of the Season 1 update too.

Quick Tips Recap

  • Rally Point = no circle, unlimited redeploys, 20 players, Zodiac — best for low-stakes practice.
  • Massive Resurgence = Resurgence rules on the full 120-player Hajin map, with a closing circle late in the match.
  • Loaded Resurgence = 44 players, Zodiac and Rebirth Island, drop in with your own loadout already equipped.
  • Redeploy Stations send you to another spot on the map; Loadout Stations let you swap your loadout without a Buy Station purchase.
  • All three launch modes are limited-time, so try them now rather than assuming they'll stay in rotation.

Official Resources

Ahmed Hassan
Lead guide writer at Walkthroughs.net. Publishes daily solutions for hidden-object adventures, escape rooms, and word puzzles.