50 Tiny Room Escape Level 26 takes you to a Wild-West-themed room where you may discover objects like hunter’s weapons and hats. You can rotate the room to discover other corners and tap to open the zoom view. Whenever the open view is open, a back button becomes visible at the bottom of your screen, so you can return to your previous location or close the zoom view. There are 50 3D levels to explore, each with unique puzzles. Your ultimate goal is to search for hidden items and utilize them to solve riddles when looking for clues to open the door and escape.
The game rewards you in-game coins for completed levels and lets you use these coins to get hints. Each hint costs 100 coins, so we suggest you use them wisely. Meanwhile, tapping randomly on your screen won’t help you get items easily; therefore, you should use your wit, search corners and objects to find clues and utilize them to solve puzzles. If you are out of ideas or need any help, read the 50 Tiny Room Escape Level 26 Walkthrough Guide.
Finding hidden objects in traditional puzzle games is easy; however, this job becomes trickier regarding 50 Tiny Room Escape, Adventure Escape Mysteries, or Tricky Doors. There are dozens of puzzle games available for Mobile Devices, but a few of them are challenging and might be designed to test your detective skills. Usually, players who love to be detectives fall in love with hidden objects as they give them the opportunity to solve crime scenes and find the culprit. When playing detective games, you must search for clues, find items, and keep them collected in your bag/inventory or panel for later use.
50 Tiny Room Escape Walkthrough Level 26 Wild West
You may have four options: Use, Examine, Dismantle, or Combine. Combining two objects, like the hammerhead and a stick, may give you a full hammer. Similarly, you can combine many other things to make them complete for your journey. This time, you are in a unique location, and your goal is to find clues and solve puzzles to find the way out. If you need help, read the Walkthrough Guide on how to complete 50 Tiny Room Escape Level 26.
- Notice the hat on the table; take a bullet beside it without anyone noticing.
- Fetch the candle from atop the piano and see that it can light up secret things in this room.
- Look under the chair at the next table and discover a handle hidden in darkness, an unexpected find.
- Walk around the room and reach beneath where a safe is kept below a cupboard for other secrets awaiting your discovery.
- Open the right drawer of my desk and remove one more bullet from inside my bullet case to add to your collection of bullets.
- Now, look across all those bottles on its counter, carefully grouping them and noting their respective positions within racks.
- Take a handleless barrel and fix one there with surgical care. Then, turn each handle depending on its corresponding bottle’s position in any way you arranged these bottles before.
- Find a silver coin hidden amidst an open barrel as its treasure for salvation, which will help you save your life.
- Go to the piano, stopping to read what was written underneath this hat hanging just above this wall sign, which reveals Melody #4 as Big Bob’s favorite melody
- Listen closely to the keys while playing back and forth between them until you can hear whispers among them: 246264
- Enter this code into the register for concealed guns to be revealed apart from those already obtained by you.
- Refer to an image of a disassembled handgun so that I can remove its barrel successfully for further customization purposes later on:
- Put remaining bullets in final positions, ensuring they are aligned precisely according to scratches.
- So when you come close enough and start turning the dial, which is engraved with signs like “1R” or “3L” or “4R,” then “5L”—you’re able to put a combination of movements into practice correctly:
- Do what the screen asks—taps could either be left or right—so long as alterations occur for manipulations inside safes.
- Bring down dynamite to Exit the door, making it the final step to freedom.
- Light the dynamite with a candle flame. The door bursts open, and you are free from this room filled with puzzles.