Introduction
100 Doors: Escape from Prison brings various challenging prisons to escape. You are imprisoned in a jail, and your objective is to search for hidden objects to make your approach to the key. Once you get your hands on a key, opening the main door won’t be a problem. There are only a few ways to unlock the door, including a device or a key, depending on your playing level.
Finding the key isn’t easy; you must first search for the objects that help you solve the puzzle. As you solve the mini-game at the end of each stage, the game grants you a key that can be used to unlock the door and escape. If you are confused and don’t know how to complete the puzzle, read 100 Doors: Escape from Prison Level 66 Walkthrough Guide.
100 Doors: Escape from Prison Walkthrough Level 66
Leave your last cell to explore a new one containing many items, including a commode, basin, and bed. Your objective is to search for hidden objects and use them to solve puzzles.
- First, pick up a mirror from the basin and add it to your inventory.
- Find dumbbells under the bed and click on the right-side item to get a battery.
- Pick up the towel from the right-side wall near the bed and head to the table to get a hair brush.
- Tap the hairbrush to discover a screwdriver and click on it to add it to your inventory.
- Between the bed and the door, you will discover a board that you must open using the screwdriver from the inventory and fix the fuse over there after selecting it from your list.
- Afterward, head to the commode, select the towel, put it into the flush, and pull the handle to discover a car.
- Pick up the red car from the commode and add it to your list.
- Next, head to the box on the bed and place the car to start a mini-game. Your objective is to set the cars in a sequence, as shown in the image below, to solve the puzzle and get the third battery.
- Head to the board between the bed and the door and fix the third battery to turn on the light.
- Select the mirror from the inventory and place it close to the door under the light to get a key.
- Use the key to unlock the door and escape room 66.